Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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War on the Equator

War on the Equator boxcover
AP Series Panzer Grenadier
Designer Bennighof
Game Type Expansion
Format Bound / PDF
Release Date 2009-08
Availability Out of Print
Scenarios 6
Counters 164
Counter Type Laser-cut / DIY
Maps 0
Tour Veterans
War on the Equator Tour of Duty Ribbon
Overall Rating, 68 votes
5
4
3
2
1
3.37
Expansion Rank: 73 of 117
Popularity: Ownership & Activity
Status Owned by 12% Played by 6% AAR'd by 5% Medaled by 3%
Rank 67th of 168 51st of 156 54th of 153 9th of 94
Expansion Game Requirements & Playability
6/6 War on the Equator
6/6 Eastern Front
6/6 Road to Berlin
Display
Balance:



Overall balance chart for War on the Equator
Total
Side 1 28
Draw 7
Side 2 20
box back

Since the 1820s, Peru and Ecuador had argued over the course of their mutual border. These disagreements flared into war in 1829 and 1859, with questions left unsettled each time. In 1936, the two nations signed a treaty recognizing the status quo, but Peru remained determined to seize lands held by its smaller neighbor and began a massive armaments buildup. Modern tanks, planes and artillery flowed into the Andean nation while training improved and new roads and barracks were built. In 1941 the Peruvians were ready and launched an offensive against Ecuador. After seven weeks of war, all of the disputed lands were in Peruvian hands and Ecuador was forced to accept the new reality.

War on the Equator is a supplement for the Panzer Grenadier series of games, based on the battles of the Peruvian-Ecuadorian war of 1941. War on the Equator includes 165 playing pieces (you'll need to assemble these yourself) and this booklet.


Display Scenario List (6)

Scenario Plays AARs Rating
1. Ecuador Attacks 14 6 3.3
2. Peruvian Blitzkreig 14 8 3.4
3. Land, Sea and Air 10 9 3.8
4. Ecuador's Defenders 7 6 3.1
5. River of Death 6 6 3.6
6. The Road to Guayaquil 4 4 2.8

Display Order of Battle

Ecuador Order of Battle
Army
Peru Order of Battle
Army
  • Mechanized
  • Motorized
Navy
  • Misc

Display Relevant AFV Rules

AFV Rules Pertaining to this Game's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Nations (2)

Nations at War - Scenario Appearance Percentages
Peru
100%
Peru
Ecuador
100%
Ecuador

Display Battle Types (3)


Display Conditions (5)

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