A Stroke of Luck Workers and Peasants #8 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 7th Panzer Division | |
Soviet Union | 18th Tank Division |
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Overall Rating, 2 votes |
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4.5
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Scenario Rank: --- of 940 |
Parent Game | Workers and Peasants |
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Historicity | Historical |
Date | 1941-07-06 |
Start Time | 10:00 |
Turn Count | 26 |
Visibility | Day |
Counters | 129 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 2: 15, 5 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 171 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Surprise Attack |
Urban Assault |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Arctic Front Deluxe | Counters |
Eastern Front | Maps + Counters |
Road to Berlin | Maps |
Workers and Peasants | Base Game |
Introduction |
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On July 6, the Red Army 7th Mechanized Corps was tasked with applying enough pressure to at least stop the Hitlerites if not outright defeat him. Their Kommissars made sure everyone understood the gravity of the situation and that they had been lavishly equipped by the Motherland for just such an effort. Even in the 18th Tank Division (which contained only older light tanks), it was stressed that failure was not an option. |
Conclusion |
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Fired up by their Kommissar and supported by some light tanks, the riflemen pressed forward and surprised the Germans, who had arrogantly neglected security while concentrating for their own attack. Caught in the open by an inspired enemy, the Germans fell back 18 miles. There the Soviets would themselves neglect security and be decimated. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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One unit from Eastern Front has a direct firepower of 3-5 on its reduced side instead of the normal 4-5 (garbare83686
on 2023 Nov 26)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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We may be lousy but there are a whole lot of us... |
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Welcome to the early days of Barbarossa when the Soviet rules of engagement were to attack no matter what the strategic situation happened to be. In this scenario such an attack is hard wired to hit the Germans hard. The Soviets even have a plus 2 on initiative and the Germans lose theirs VERY quickly. At least that's how it's supposed to work out. The Germans were terribly surprised in reality. I got the option to see what happened if they had 15 minutes warning. The initial initiative roll was German=6, Soviet=1 leading to the situation that the leading Germans ran into covering terrain in time to avoid the armored rush of the Soviet light tanks. The Soviet tanks engaged the German tanks and after a fight of about two and a half hours the Soviets prevailed. This was important since the Soviets tanks were desperately needed by their infantry to dispose of the German halftracks which were providing incredible fire support to the outnumbered foot soldiers. They were able to take the first town but did not have the time to accomplish more At the 1/2 way point a major German win appeared likely but in the end they were barely able to hold onto a minor victory. One can only imagine what the results would have been had the Germans not gained the initiative on that first turn. A great chance to watch the Germans run away. Well worth the time. While both sides have ample forces they both have critical decisions to make. How far forward can I deploy my halftracks and their 5 DF factors? Should I maneuver my BT-7s to gain crossfire on the Pz38ts or should I blow up some halftracks before they shoot more riders, etc. etc. |
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