Villers la Bonne Eau Winter Soldiers #22 |
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(Attacker) Germany | vs | United States (Attacker) |
Formations Involved | ||
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Germany | 1st SS "Leibstandarte Adolf Hitler" Division | |
United States | 35th "Santa Fe" Infantry Division |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 940 |
Parent Game | Winter Soldiers |
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Historicity | Historical |
Date | 1944-12-30 |
Start Time | 05:45 |
Turn Count | 18 |
Visibility | Day |
Counters | 76 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 2: 22, 25 |
Layout Dimensions | 86 x 28 cm 34 x 11 in |
Play Bounty | 155 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Elsenborn Ridge | Maps + Counters |
Winter Soldiers | Base Game |
Introduction |
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With the year winding down, the Germans refused to relinquish the initiative around Bastogne to the Americans. This resulted in both sides attacking, and neither able to establish stable lines. In one case, the 35th Infantry Division had advanced and captured Lutrebois and Villers la Bonne Eau on the 29th. As the GIs rested and tried to improve their new positions, the newly arrived SS Lifeguard moved up with the intent of driving the 35th back out of the towns with a further goal of Assenois. Long before dawn the Germans made their move on Villers la Bonne Eau. |
Conclusion |
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Headquarters, Sixth Panzer Army, originally envisioned great things for the SS Lifeguard. The loss of the majority of their vehicles and heavy weapons along with Kampfgruppe Peiper forced them to re-equip the division on the fly, but the results were haphazard at best. In addition, the supply trains were just starting to catch up to the division. Nevertheless, these efforts, added to the battle-hardened nature of the Lifeguard were sufficient to sweep away the defenders of Villers la Bonne Eau. Only Sergeant Webster Phillips, assigned as liaison with the reserve company, managed to escape. On the other hand, 6,000 shells had been fired at the Germans during the day, many of them equipped with the newly-released and absolutely deadly VT Close Proximity Fuse, and they wrought a terrible carnage on the attackers. |
Additional Notes |
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SS transport counters are available as a free download from Avalanche Press. If not using these or other SS transport from other games, players should use regular German army transport as substitutes. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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A Terrible Carnage Indeed | ||||||||||||
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Playing solo allows one to explore scenarios with less emphasis on "winning" as such. In this scenario, I played the German side as though the VC of exiting 15 units off the northbound road on board 22 were the primary "mission orders" or highest priority. The Germans managed this, at a terrible cost as US OBA outperformed the Liebstandarte (even with its 24 OBA factor (150mm guns)). The US was able to control a single town hex and have units east of the N/S road of board 22 for a US minor victory. |
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