Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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700
White Eagles #39
(Defender) Poland vs Germany (Attacker)
Formations Involved
Germany 10th Panzer Division
Germany Lotzen Brigade
Poland Wizna Local Defense Unit
Display
Balance:



Overall balance chart for WhEa039
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game White Eagles
Historicity Historical
Date 1939-09-09
Start Time 08:00
Turn Count 30
Visibility Day
Counters 109
Net Morale 1
Net Initiative 0
Maps 6: 10, 14, 21, 3, 6, 7
Layout Dimensions 86 x 84 cm
34 x 33 in
Play Bounty 172
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Rural Assault
Conditions
Entrenchments
Minefields
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
Afrika Korps Counters
Airborne - IE Counters
Battle of the Bulge Maps
Eastern Front Maps + Counters
Road to Berlin Maps
White Eagles Base Game
Introduction

Near the town of Wizna, the Poles had constructed a series of bunkers and entrenchments overlooking the crossings of the Narew River and protecting the flanks of the defenses at Warsaw and Brest-Litovsk from a rapid German advance. When most of the border forces withdrew to defend the capital, a National Guard battalion of 700 men led by Capt. Wladyslaw Raginis remained isolated in the fortified post. The Germans dropped leaflets claiming that Warsaw had fallen and resistance was futile, but Raginis swore that he would not leave his post alive and exhorted his troops to fight to the last man.

Conclusion

Fighting continued into the night, as the Germans destroyed the bunkers one by one and the Poles fought back with suicidal courage. In a scene that could have come straight from Sienkiewicz's Deluge, German corps commander Hienz Guderian had Polish prisoners shackled and paraded in front of the Polish positions at noon the next day. If Raginis refused to surrender, the barbaric Panzer Leader raged, he would have them shot one by one. Despondent, Raginis allowed his surviving troops to give up and then killed himself with a hand grenade.

Additional Notes

Use strongpoints from either Airborne or Edelweiss, or download the Polish Strongpoints from APL (http://www.avalanchepress.com/pdf/SovietPolishStrongpoints.pdf)


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Heer
Poland Order of Battle
Wojska LÄ…dowe
  • Misc

Display Errata (4)

4 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 486

The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4.

(plloyd1010 on 2016 Jul 25)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 691

One unit of Polish Calvary from White Eagles has a printed movement of 5, it should be 6 like the rest.

(garbare83686 on 2023 Aug 13)
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