Borderlands White Eagles #13 |
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(Defender) Poland | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Poland | Korpus Ochrony Pogranicza | |
Soviet Union | 74th Guards Rifle Division |
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Overall Rating, 5 votes |
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3.2
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Scenario Rank: 632 of 940 |
Parent Game | White Eagles |
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Historicity | Historical |
Date | 1939-10-01 |
Start Time | 06:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 99 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 10, 6 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 142 |
AAR Bounty | 165 |
Total Plays | 5 |
Total AARs | 2 |
Battle Types |
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Urban Assault |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Battle of the Bulge | Maps |
Eastern Front | Maps + Counters |
White Eagles | Base Game |
Introduction |
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Reeling away from the "victory" at Szach that cost 2/3 of their small force. the Polish border guards led by Gen. Wilhelm Rueckemann crossed the River Bug in an attempt to join up with Gen. Franciszek Kleeburg's group trying to fight their way through to Romania. Exhausted, the Poles did not march with their accustomed speed and blundered into a Soviet tank company in the dark. After a brief firefight, the tankers withdrew and the Poles moved into the town of Wytyczno. At dawn the rest of the Soviet division appeared. |
Conclusion |
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Polish luck - if there was such a thing in 1939 - finally ran out. Wytyczno fell after fearsome house-to-house fighting, and Polish morale crumbled as one battalion refused orders to counter-attack. With artillery ammunition nearly exhausted, Rueckemann ordered his command to break up into small groups and make their way to the Polesie Corps fighting nearby. The general himself slipped back across Poland to Lithuania, and from there to Britain. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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A Stalwart Defense |
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Finally played my first White Eagles game: Scenario 13, Borderlands. The Polish setup emphasized putting the ATG’s in places where they had maximum coverage, including one on a slope several hexes west of town (which spent the first two turns digging in.) This severely limited the usefulness of the Soviet AFV’s since none of them have tank leaders. The rest of the setup (apart from the 75/97 arty units) was in town. Even though the ATG outside the town succumbed early to off-map artillery, the Russian armor (apart from some armored cars that took a blind spot position adjacent to town early on) was neutralized for most of the game by the threat from the ATG’s (and the 75’s until they ran out of ammo and were eliminated.) As for the rest of the huge mass of Soviets, they pressed relentlessly on from south and west. The cavalry swept past town and joined some infantry against the Polish artillery (plus an infantry unit that had fled into the same field), though it was actually ammo and not attack that eliminated the guns., and the cavalry took some losses. The rest of the action was adjacent and in town, with point-blank fire and assaults the main events. The Russians ground away at the Poles and even bombarded hexes with friendlies in as many as 4 adjacent hexes. By game’s end, though, the dogged Poles held one town hex free of Russians and disputed all the rest except one the enemy had cleared. The Soviets gained 3 VP for one town hex and 7 VP for Polish losses, while the Poles had 5 VP for one town hex and 5 VP for Soviet losses. Since the Russians needed a 2-1 edge to win, it was a Polish victory. |
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White Eagles, scenario #13: Borderlands | ||||||||||||
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White Eagles, scenario #13: Borderlands When I received The Deluge Poland 1939, I sold off White Eagles thinking they were the same thing, but before I shipped it, I realized the new version was missing the Soviet vs Poland section and few other scenarios, so I copied them to play later with my new Deluge and Fire in the Steppe game material, so this is one of those scenarios I held onto, as I really like the Soviet vs Poland scenarios or subject. This scenario the Soviets have two large battlegroups of the 45th Rifle Division and attached armor while the Polish have depleted elements of the Korpus Ochrony Pogranicza, trying to holdout in the town of Wytyczno. Both sides have a low morale but the Polish reduce side units it is only 5, so even urban combat is going to be brutal. Victory points give the Polish side a chance as the Soviet have to win by double points or more. The two Soviet battlegroups converge on the Polish elements, and they have some Anti-Tank Guns but the Soviets have a good amount of armor: (T-26s) and armored cars: (FAI, BA6 & BA10Ms) even if they are 1939 models, they also have a ton of Infantry and a good amount of off board artillery. When it was all said and done, the Soviets had 27 victory points to the Polish 12 victory points, giving the Soviet the victory. I like the topic but the scenario was probably average. |
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