West Wall: The Invasion of Germany, 1944
AP Series | Panzer Grenadier |
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Designer | Perryman |
Game Type | Expansion |
Format | Spiral bound |
Release Date | 2009-08 |
Availability | Out of Print |
Scenarios | 10 |
Counters | 0 |
Maps | 0 |
- vince hughes on 2012-11-08
- Matt W on 2013-07-05
Overall Rating, 56 votes |
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3.5
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Expansion Rank: 53 of 117 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 14% | Played by 8% | AAR'd by 8% | Medaled by 1% |
Rank | 57th of 168 | 32nd of 156 | 30th of 153 | 42nd of 94 |
Expansion Game Requirements & Playability | |
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10/10 | West Wall |
10/10 | Elsenborn Ridge |
8/10 | Cassino '44 |
3/10 | Battle of the Bulge |
1/10 | Afrika Korps |
1/10 | Beyond Normandy |
1/10 | Eastern Front |
1/10 | Road to Berlin |
Total | |
---|---|
Side 1 | 17 |
Draw | 4 |
Side 2 | 24 |
When American troops pushed the defeated Wehrmacht back into Germany, the final days of the Thousand Year Reich seemed close at hand. But the Germans rallied behind their West Wall of fortifications, extending the struggle for several months around the key city of Aachen. |
Scenario | Plays | AARs | Rating |
---|---|---|---|
01. A Bitter Irony | 13 | 9 | 3.6 |
02. Reconnaissance in Force | 5 | 4 | 3.7 |
03. If Only He Could Cook! | 3 | 4 | 4 |
04. Filling the Gaps | 5 | 5 | 3.4 |
05. Dueling for the High Ground | 3 | 3 | 3.5 |
06. Crocodile Rock | 5 | 6 | 3.4 |
07. Lohn Town | 2 | 3 | 2.7 |
08. Making Hay | 4 | 3 | 3.4 |
09. Huchlen Town | 2 | 3 | 3.3 |
10. Like a Dose of Salts | 3 | 3 | 3.4 |
AFV Rules Pertaining to this Game's Order of Battle |
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11 Errata Items | |
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Scen 2 |
The town name in the scenario notes is incorrectly spelt by AP. A search under the AP spelling will only reveal 'Schmidthof's' further into the heart of Germany. The correct spelling for the town portrayed in this battle south of Aachen is Schmithof (without the D) (vince hughes
on 2010 May 20)
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Scen 7 |
From Mike Perryman on 14/09/2012. Strongpoint units in this scenario ALL have '8' morale including the two that start with the Volksgrenadiers. (vince hughes
on 2012 Sep 14)
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Scen 9 |
For historical interest and accuracy, the correct name of the town is HUCHELN (and not Huchlen) (vince hughes
on 2012 Sep 14)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The SK 7/2 appearing in 1940: Fall of France is actually a SK 6/2, but misprinted by APL. Hence it should be unarmored in that game. The SK 7/2, which appears in other games is correctly printed with an armor of 0. (plloyd1010
on 2022 Apr 28)
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Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
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The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
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Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Nations at War - Scenario Appearance Percentages | ||
---|---|---|
Germany |
100%
|
Germany |
United States |
100%
|
United States |
Britain |
10%
|
Britain |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Urban Assault |
90%
|
Urban Assault |
Inflict Enemy Casualties |
80%
|
Inflict Enemy Casualties |
Rural Assault |
70%
|
Rural Assault |
Hill Control |
40%
|
Hill Control |
Road Control |
30%
|
Road Control |
Meeting Engagement |
20%
|
Meeting Engagement |
Delaying Action |
10%
|
Delaying Action |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
90%
|
Off-board Artillery |
Entrenchments |
80%
|
Entrenchments |
Reinforcements |
50%
|
Reinforcements |
Severe Weather |
40%
|
Severe Weather |
Anti-infantry Wire |
10%
|
Anti-infantry Wire |
Anti-tank Ditches |
10%
|
Anti-tank Ditches |
Minefields |
10%
|
Minefields |