Panzer Grenadier Battles on May 29th:
Alaska's War #9 - Yamasaki's Attack Last Days of May #9 - Great Caesar's Ghost
Desert Rats #47 - Khamsin Road to Dunkirk #33 - Yser Line
Fall of France 1 #42 - Iron Fist Road to Dunkirk #34 - Costly Rearguard
Last Days of May #4 - La Vieille Garde Road to Dunkirk #35 - Most Unpleasant
Last Days of May #8 - Rendering Unto Caesar
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As Fast As a Leopard
Waltzing Matilda #7
(Attacker) Japan vs Australia (Defender)
Formations Involved
Australia 4th Light Horse Regiment
Japan 4th Cavalry Brigade
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Balance:



Overall balance chart for WaMa007
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 968
Parent Game Waltzing Matilda
Historicity Alt-History
Date 1942-09-01
Start Time 08:00
Turn Count 26
Visibility Day
Counters 72
Net Morale 0
Net Initiative 2
Maps 5: 1, 15, 5, 6, 7
Layout Dimensions 140 x 43 cm
55 x 17 in
Play Bounty 177
AAR Bounty 167
Total Plays 1
Total AARs 1
Battle Types
Delaying Action
Exit the Battle Area
Road Control
Scenario Requirements & Playability
Afrika Korps Counters
Eastern Front Maps
Guadalcanal Counters
Road to Berlin Maps
Secret Weapons Counters
Waltzing Matilda Base Game
Introduction

The Japanese conquest of Malaya relied on rapid movement through and around Allied positions, using bicycles, trucks and simple rapid marching. An invasion of Australia would likewise depend on rapid movement to isolate Australian forces and obtain local superiority - while the continent's garrison wasn't very large, the Japanese estimated they could at best land ten divisions. Even that, with hindsight, appears a fantastic stretch.

Conclusion

Japan possessed a cavalry tradition as vain as any Western power's, but the large cavalry units spent the war in China. Transporting them to Australia would have given the invaders a mobile force able to fuel itself from local resources, but like all Japanese units they would have faced determined resistance.


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