Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Out of the Mormal Forest
Swallows of Death #25
(Defender) Germany vs France (Attacker)
Formations Involved
France 5e Division d'Infanterie Nord-Africaine
Germany 4th Panzer Division
Display
Balance:



Overall balance chart for SwlD025
Total
Side 1 0
Draw 1
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
2
Scenario Rank: --- of 940
Parent Game Swallows of Death
Historicity Historical
Date 1940-05-20
Start Time 09:30
Turn Count 9
Visibility Day
Counters 27
Net Morale 0
Net Initiative 1
Maps 1: 31
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 159
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Inflict Enemy Casualties
Urban Assault
Conditions
Reinforcements
Terrain Mods
Scenario Requirements & Playability
Fall of France 2 Maps + Counters
Swallows of Death Base Game
Introduction

Louvignies, west of Maubeuge. The Moroccans resumed their advance under cover of darkness, even singing as they marched, but met no Germans until well into the following morning. The village of Louvignies had been occupied the previous evening by the Germans, so of course the Moroccans – strengthened after picking up stragglers during the night – attacked it. After some preparatory fire from 81mm mortars, the Moroccans went forward.

Conclusion

The Moroccans stormed into the village, where bitter fighting broke out at point-blank range between adjacent houses. The Moroccan effort concentrated on the center of the village, which allowed German tanks to outflank them outside the small cluster of buildings and force a deadly retreat. The Moroccans retreated into the forest, but steadily men became lost and were taken prisoner. The regiment’s strength was fading.

Additional Notes

Swallows of Death may be played with the 1st edition pieces and maps from 1940: Fall of France.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

France Order of Battle
Armée de Terre
  • Foot
Moroccan Ground Forces
  • Towed
Germany Order of Battle
Heer
  • Foot
  • Mechanized
  • Motorized

Display Errata (1)

1 Errata Item
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)

Display AARs (1)

Swallows of Death #25 - Out of the Mormal Forest
Author Juiceman
Method Solo
Victor Draw
Play Date 2023-10-01
Language English
Scenario SwlD025

Nine turn scenario that ended up a draw, as both sides held the same number of village hexes and only two steps separated the two sides, it did not help the Germans that the PzIV reinforcements were late getting on the map.

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