Umm Katef: The Tank Fight Sword of Israel #13 |
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(Attacker) State of Israel | vs | Arab Republic of Egypt (Defender) |
Formations Involved |
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Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 940 |
Parent Game | Sword of Israel |
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Historicity | Historical |
Date | 1967-06-06 |
Start Time | 01:00 |
Turn Count | 28 |
Visibility | Day & Night |
Counters | 146 |
Net Morale | 0 |
Net Initiative | 3 |
Maps | 2: 65, 66 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 190 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Conditions |
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Off-board Artillery |
Reinforcements |
Smoke |
Illumination |
Scenario Requirements & Playability | |
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Sword of Israel | Base Game |
Introduction |
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While the Egyptian Infantry and artillery were engaged at Umm Katef, the Israelis made a diversionary attack on the tank park to keep the Egyptian "sword" in its sheath. Later, a second force would attempt to destroy the Egyptians by striking from the rear: Natke Nir's tank battalion had crossed through the "impassable" sand dunes to the north of Umm Katef. |
Conclusion |
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The initial attack by the Centurions bogged down, especially when Egyptian infantry that had been presumed destroyed began filtering into the tank fight firing rocket-propelled grenades and machine guns. However, the arrival of the Super Shermans and the counterattack by the Reserve Infantry eventually routed the Egyptians who fled into the desert. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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Sword of Israel: Scenario #13: Umm Katef: The Tank Fight | ||||||||||||
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Sword of Israel: Scenario #13: Umm Katef: The Tank Fight Back to 1967, a scenario that looks interesting on paper and starts at night with mostly armor unit at first but both sides bring in reinforcements including Infantry units. One strange thing for this scenarios special rules, on one turn after the Israeli M51 Super Sherman tanks enter, for some reason the turn after that neither the Sherman or Centurion tanks can use AT fire or assault but only for that one turn. I wonder if it was meant to simulate regrouping and prevent friendly until the reinforcements are organized. The Cent5s and attached battlegroup pounded away at most the Egyptians weak armor of T-34/85s and SU-100 and even the T-54s with an armor factor of 7 compared to the Centurion’s armor factor of 10 don’t hold up very well. The Cent5s also have an AT factor of 12-16 compared to the T-54s 10-9. By the time both sides have all their reinforcements, in is about eliminating all the Egyptian units or demoralizing them without losing too many steps as the Israeli side. The Israeli chased down all the undemoralized Egyptians and destroyed the rest, without too much problem, only losing 6 steps and getting a Major Israeli Victory. I am not sure how to rate this scenario, it was fine for solitaire play but would not be good for FtF. It was kind of frustrating playing the Egyptian side, as I felt lucky every time they were able to eliminate an Israeli step. |
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