Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Back to Hill 257
Storm Division #7
(Defender) Germany vs Soviet Union (Attacker)
Formations Involved
Germany 78th Storm Division
Soviet Union 307th Rifle Division
Display
Balance:



Overall balance chart for StmD007
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: --- of 940
Parent Game Storm Division
Historicity Historical
Date 1943-07-08
Start Time 06:00
Turn Count 20
Visibility Day
Counters 130
Net Morale 1
Net Initiative 1
Maps 2: 41, 42
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 197
AAR Bounty 171
Total Plays 0
Total AARs 1
Battle Types
Hill Control
Inflict Enemy Casualties
Road Control
Conditions
Entrenchments
Minefields
Off-board Artillery
Randomly-drawn Aircraft
Scenario Requirements & Playability
Burning Tigers Maps + Counters
Storm Division Base Game
Introduction

While the Storm Division tried to fend off 74th Rifle Division’s attack on its left flank, Col. I.F. Gorbunov of the 1021st Rifle Regiment brought up the battalion he’d held in reserve for just this eventuality. Covered by the field guns of 837th Artillery Regiment, they stormed up the reverse slope of Hill 257 to take it back from the Storm Division.

Conclusion

Gorbunov’s attack ejected the Germans from the rise, giving cover once again to the artillery positions behind it. But even as the Soviet infantrymen seemed within reach their prize, new and even more furious German attacks on Ponyri Station a few hundred meters to their south-west drew everyone’s attention away from this relative sideshow. The Storm Division held onto the heights as night fell.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

Germany Order of Battle
78th Storm Division
  • Mechanized
  • Motorized
Heer
Soviet Union Order of Battle
Army (RKKA)
  • Mechanized

Display Errata (3)

3 Errata Items
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 993

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)

Display AARs (1)

Storm Division #7 - Back to Hill 257
Author Juiceman
Method Solo
Victor Soviet Union
Play Date 2024-10-01
Language English
Scenario StmD007

The Soviets attacked the German left flank with the hope of capturing the two small 40m hills while outflanking the German forces covering the road and the large hill to the west of the road. To hold the Germans on the west side two reinforced Soviet companies were dug in behind a hill waiting for their chance to advance.

The battle went better than expected for the Soviets, their OBA, mortars and direct fire 76.2mm guns delivered accurate artillery fire (dice rolls) and smoke (while it lasted). Soviet infantry cleared their first objective and moved onto clearing the Germans covering the N-S road and attempting to clear the other 40m hill hexes. It was at this time that the Soviets on the west side advanced to draw German fire.

It looked like this was going to be a German Victory as they were ahead in steps and the Soviets were not going to clear all of the 40m hill hexes but last minute Soviet airstrikes (dice rolls) gave the Soviets some much needed extra German step losses, which tipped the VCs to them and a minor victory.

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