Wewer Spearhead Division #20 |
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(Defender) Germany | vs | United States (Attacker) |
Formations Involved | ||
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United States | 3rd "Spearhead" Armored Division |
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Overall Rating, 2 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Spearhead Division |
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Historicity | Historical |
Date | 1945-03-31 |
Start Time | 11:00 |
Turn Count | 18 |
Visibility | Day |
Counters | 79 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 3: 22, 23, 25 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 169 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Anti-infantry Wire |
Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Smoke |
Scenario Requirements & Playability | |
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Elsenborn Ridge | Maps + Counters |
Spearhead Division | Base Game |
Introduction |
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While Task Force Welborn had been mauled on the previous day, Task Force Boles had spent the night looking for weak spots in the German defenses. With the King Tigers withdrawing after inflicting their damage, Combat Command A’s new commander felt that the two task forces would be able to handle their own problems fairly quickly and resume their drive on Paderborn with support from three other task forces. |
Conclusion |
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Task Force Hogan managed to quickly overcome the defenders facing them and advanced to the Paderborn Airport where they took losses from the heavy anti-aircraft guns emplaced there. Task Force Richardson gave them a hand in overcoming the resistance and then concentrated their efforts at securing Nordborchen. Task Force Hogan would secure Wewer before calling it a day. It had been a good day for Spearhead as the approaches to Paderborn had been taken and Task Force Welborn had regained operational freedom. The next day would see Paderborn fall. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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Spearhead Division, scenario # 20: Wewer | ||||||||||||
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Spearhead Division, scenario # 20: Wewer I was finally able to start playing Spearhead Division scenarios and since I wanted to play one with a Jagdtiger, and low counter density I picked this one. I still don’t understand why the American counters had to be the color yellow for this supplement but they look nice. The Germans setup up their Jagdtiger, PZIVH and 20mm AA Gun and one leader up front dug-in and all the rest of the units toward the rear defending the town and north-south road. The Americans enter from the south and rush as many units forward as possible hoping to overwhelm the German armor with armor and Infantry as well as air-power. The Americans took a beating with those German Jagdtiger and PZIVH units before American Infantry assaulted in numbers. Each side made two mistakes, one the Germans should have left some Infantry to defend their armor and on the other side of that coin, the Americans should never have rushed so my armor at the Germans and just let their Infantry handle it. Once the Americans overcame the Germans, they advance on the city/town in the north and with combined arms of: Armor, Infantry, Artillery & Air-power they pretty much reduced most of the remaining German Infantry and 88mm Gun units for an American major victory of 13 points more than the Germans. I never moved the monster Jagdtiger but fought in place with it until it was too late. |
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