Bourheim Blues Siegfried Line #1 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | ![]() |
301st Heavy Panzer Battalion |
Germany | ![]() |
340th Volksgrenadier Division |
United States | ![]() |
29th "'Blue and Grey" Infantry Division |
United States | ![]() |
747th Tank Battalion |
United States | ![]() |
821st Tank Destroyer Battalion |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 964 |
Parent Game | Siegfried Line |
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Historicity | Historical |
Date | 1944-11-25 |
Start Time | 08:00 |
Turn Count | 20 |
Visibility | Day |
Counters | 129 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: 11, 24 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 168 |
AAR Bounty | 223 |
Total Plays | 2 |
Total AARs | 0 |
Duplicates | InoG041 |
Battle Types |
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Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Severe Weather |
Terrain Mods |
Scenario Requirements & Playability | |
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Battle of the Bulge | Maps + Counters |
Elsenborn Ridge | Maps + Counters |
Road to Berlin | Counters |
Siegfried Line | Base Game |
Introduction |
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The Allies' rapid advance had ground to a halt when, upon reaching the German border, they found it manned by a rejuvenated Wehrmacht. The Germans were not content to sit passively in their bunkers, and when the Blue and Gray Division became overextended around Bourheim a surprisingly large German force gathered for a counterattack. |
Conclusion |
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The American 3-inch guns rushed in the previous day were ineffective as German artillery neutralized the gun crews. Once into the town, a single Tiger devastated the command post while the others spread out to wreak havoc. Frantic cries went out for bazooka teams, but those too proved ineffective against the troublesome tanks. The Americans then tried satchel charges, and that plus the fact that the Tigers had lost their infantry support by then convinced them to withdraw. The fighting at Koslar ended with two American companies surrounded, and it would take almost three days for the U.S. Army to reach them. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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There are alternate versions of the Tiger, available for download from Avalanche Press. Players might find it interesting to experiment on their effect on play. (plloyd1010
on 2024 Dec 19)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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