Spring Offensive - Killer Rabbits Secret Weapons #28 |
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(Defender) Germany | vs | Britain (Attacker) |
Formations Involved | ||
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Britain | 141st Tank Regiment | |
Britain | 4th Dorsetshire Infantry | |
Britain | 5th Dorsetshire Infantry | |
Britain | 7th Hampshire Infantry | |
Britain | 7th Somerset Light Infantry | |
Britain | 9th Royal Tank Regiment | |
Germany | 10th Panzer Division | |
Germany | 12th SS “Hitler Jugend” Panzer Division | |
Germany | 2nd "Vienna" Panzer Division |
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Overall Rating, 0 votes |
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0
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Scenario Rank: of |
Parent Game | Secret Weapons |
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Historicity | Alt-History |
Date | 1944-07-01 |
Start Time | 07:00 |
Turn Count | 40 |
Visibility | Day |
Counters | 301 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 1: BN2 |
Layout Dimensions | 88 x 58 cm 35 x 23 in |
Play Bounty | 285 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Entrenchments |
Naval Bombardment |
Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Scenario Requirements & Playability | |
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Beyond Normandy | Maps + Counters |
Elsenborn Ridge | Counters |
Secret Weapons | Base Game |
Introduction |
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A successful counterattack by German airmobile formations carrying guided missile units and supported by heavy tanks could have stopped the British advance, at least until British airpower neutralized the helicopter threat. That would give the SS formations time to form a new defensive line between the British and Caen, but it would also give the British time to bring in many more troops and tanks plus air, artillery and naval support. But near Caen, the slow British super-tanks wold have become increasingly vulnerable to envelopment and destruction by speedy Panther tanks diverted westward to meet the new threat. |
Conclusion |
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The Panther II outgunned and out-ranged the Black Prince and was more than twice as fast as the Tortoise. Only superior British numbers plus overwhelming artillery and air support could have kept the Panther II's sudden arrival from turning the British armored advance into a bloody nightmare. |
Additional Notes |
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Use 2 Luftwaffe 88mm as SS 88mm and 8 German Army trucks as SS trucks. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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11 Errata Items | |
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The "Optional Values" for the 17-Pdr given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity, as shown in one of the two counter images. These are: 5-5 / 8-8 MA 0 (Towed). (caryn
on 2012 May 03)
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The "Optional Values" for the Achilles---and by extension the Archer---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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The "Optional Values" for the Archer---and by extension the Achilles---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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Ignore the direct fire values. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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Liberation 1944's StuG IV armor and movement ratings are misprinted. They should be Armor 5 and Movement 8. (rerathbun
on 2014 Feb 14)
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