Panzer Maus Secret Weapons #12 |
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(Attacker) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 20th Panzer Division | |
Germany | 516th Heavy Panzer Battalion | |
Soviet Union | 20th "Zvenigorodskaya" Tank Division |
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Overall Rating, 1 vote |
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5
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Scenario Rank: --- of 940 |
Parent Game | Secret Weapons |
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Historicity | Alt-History |
Date | 1945-08-01 |
Start Time | 06:30 |
Turn Count | 24 |
Visibility | Day |
Counters | 166 |
Net Morale | 1 |
Net Initiative | 0 |
Maps | 4: 14, 16, 18, 21 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 192 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Inflict Enemy Casualties |
Meeting Engagement |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Scenario Requirements & Playability | |
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Iron Curtain | Counters |
Road to Berlin | Maps + Counters |
Secret Weapons | Base Game |
Introduction |
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The lumbering Maus would not have made much of an impact in a renewed German blitzkrieg - but such fresh offensives only lay in the mad dreams of Germany's supreme leader. Having to maneuver against the "hordes of Russian tanks" would have put the Maus at an extreme disadvantage. |
Conclusion |
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Soviet superiority in tank production would be difficult to overcome with very good new tank designs, let alone an engineering abomination like the Maus. Where the Soviets looked to the battlefield as the source of their inspiration, German designers understood that the real battlefield lay in the realm of bureaucracy and purchasing. From that standpoint, the Maus project was an enormous success for Porsche and Krupp. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Giant Was Indeed, a Mouse | ||||||||||||
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The Soviets set up covering both left and right, with armor and infantry both in mobile groups. The Germans went heavy to their right, looking to use the Maus as a battering ram. The Soviets used the cover of woods, hills and towns as much as they could to negate the German firepower. The Germans struck first, killing a platoon of JS3s. But, Soviet OBA and Air took a huge toll and the Soviets were able to reorient their armor. The Maus aren’t maneuverable, but their big guns took a toll also. The Soviets just had more and with a combination of OBA, air and armor ravaged the supporting German elements. Two Maus platoons were added to the butcher’s bill. Great scenario, but the more flexible and varied Soviet assets won the day. |
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