Under the River Secret Weapons #10 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 9th Panzer Division | |
United States | 99th "Battle Babies" Infantry Division |
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Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 940 |
Parent Game | Secret Weapons |
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Historicity | Alt-History |
Date | 1945-07-01 |
Start Time | 06:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 105 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 3: 17, 20, 9 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 168 |
AAR Bounty | 227 |
Total Plays | 1 |
Total AARs | 0 |
Battle Types |
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Bridge Control |
River Crossing |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Battle of the Bulge | Maps + Counters |
Iron Curtain | Counters |
Road to Berlin | Maps + Counters |
Secret Weapons | Base Game |
Introduction |
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While the Maus might have made a powerful mobile fortress, it had been designed as an offensive weapon - thus the effort placed into its river-fording ability. No other tank of its era could cross water like the Maus, but whether this would have made up for the giant tank's many other failings is hard to determine. That's why we try out concepts in wargames. |
Conclusion |
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The Maus had to be capable of fording rivers for one simple reason: very few bridges could have held it great weight. As things stood the Royal Tiger gave the Germans great troubles in this regard, and a number of vehicles were lost when bridges collapsed under them. It would have been even worse for the Maus. But the capability did give the big tank an unusual assault tactic had the Germans chosen to use it in this manner. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
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