Air Assault Secret Weapons #5 |
||
---|---|---|
(Attacker) Germany | vs |
Poland
(Defender)
Soviet Union (Defender) |
Formations Involved | ||
---|---|---|
Germany | 1st Fallschirmjäger Division | |
Germany | 2nd Gebirgs Division | |
Germany | 303rd "Doberitz" Infantry Division | |
Poland | 2nd Warsaw "Henryk Dabrowski" Infantry Division | |
Soviet Union | 25th Tank Corps |
|
Overall Rating, 1 vote |
---|
4
|
Scenario Rank: --- of 940 |
Parent Game | Secret Weapons |
---|---|
Historicity | Alt-History |
Date | 1945-08-01 |
Start Time | 06:00 |
Turn Count | 40 |
Visibility | Day |
Counters | 291 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 8: 15, 16, 21, 25, 3, 6, 7, 9 |
Layout Dimensions | 112 x 86 cm 44 x 34 in |
Play Bounty | 252 |
AAR Bounty | 227 |
Total Plays | 1 |
Total AARs | 0 |
Battle Types |
---|
Bridge Control |
Rural Assault |
Urban Assault |
Conditions |
---|
Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Terrain Mods |
Scenario Requirements & Playability | |
---|---|
Battle of the Bulge | Maps |
Edelweiss: Expanded | Counters |
Eastern Front | Maps + Counters |
Elsenborn Ridge | Maps + Counters |
Road to Berlin | Maps |
Secret Weapons | Base Game |
White Eagles | Counters |
Introduction |
---|
Had Nazi Germany somehow managed a resurgence thanks to its secret weapons, a counteroffensive against her war-weary enemies would no doubt have followed. The Red Army had suffered enormous losses in driving to Berlin, and put a large buffer zone between Mother Russia and the Nazis across which it could retreat. But there were some fighting in its ranks who would have had no wish to fall back under any circumstances. |
Conclusion |
---|
The German mountain warfare establishment had shown great interest in the helicopter and might have led the way in an air assault doctrine. Producing new secret weapons is hard enough, but the men expected to use them still must work out methods for their employment. Even if helicopters and other secret weapons had appeared on the battlefield, there's no guarantee that the soldiers in the front lines would have known how to best employ them. |
AFV Rules Pertaining to this Scenario's Order of Battle |
---|
|
7 Errata Items | |
---|---|
Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
|
|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
|
|
The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
|
|
The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
|
|
Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
|
|
The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
|
|
Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
|