Secret Weapons
AP Series | Panzer Grenadier |
---|---|
Designer | Phythyon |
Game Type | Expansion |
Format | Book |
Release Date | 2009-05 |
Availability | Out of Print |
Scenarios | 31 |
Counters | 154 |
Counter Type | Die-cut |
Maps | 0 |
Overall Rating, 23 votes |
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3.52
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Expansion Rank: 47 of 117 |
Popularity: Ownership & Activity | ||||
---|---|---|---|---|
Status | Owned by 17% | Played by 4% | AAR'd by 3% | Medaled by 0% |
Rank | 42nd of 168 | 83rd of 156 | 90th of 153 | TBD |
Expansion Game Requirements & Playability | |
---|---|
31/31 | Secret Weapons |
22/31 | Road to Berlin |
17/31 | Elsenborn Ridge |
13/31 | Iron Curtain |
12/31 | Eastern Front |
12/31 | Battle of the Bulge |
11/31 | Beyond Normandy |
3/31 | Guadalcanal |
3/31 | Sinister Forces |
2/31 | Afrika Korps |
1/31 | Airborne - IE |
1/31 | Desert Rats |
1/31 | Edelweiss: Expanded |
1/31 | White Eagles |
Total | |
---|---|
Side 1 | 9 |
Draw | 3 |
Side 2 | 11 |
Weird Science Every Nation had them: weapons developed in dark laboratories and desert proving grounds, to be held under careful security until they could be unleashed on the battlefield for maximum shock effect. Secret Weapons is a supplement for the Panzer Grenadier series adding a plethora of such special weapons to the standard game. There are 30 new scenarios, or game situations, involving the potential use of gigantic tanks like the German Maus, Tiger III and Panther II or the British Tortoise and Black Prince; helicopters like the German FL232 "Kolibri" and Fa223 "Drache" or the American Sikorsky R4; early German anti-tank guided missiles, German jet-powered ground support aircraft, and anti-aircraft tanks, and the world's first tilt-rotor aircraft. All told there are 77 new die-cut and mounted playing pieces included. |
Scenario | Plays | AARs | Rating |
---|---|---|---|
01. Flight of the Valkyries | 1 | 1 | 4 |
02. Insurgency | 0 | 0 | --- |
03. Behind the Beaches | 1 | 1 | 4 |
04. Stinging Hummingbird | 1 | 1 | 3 |
05. Air Assault | 1 | 0 | 4 |
06. Egg Beaters | 0 | 0 | --- |
07. Island of Death | 0 | 0 | --- |
08. Red Dragons | 3 | 2 | 2 |
09. Kranji | 0 | 0 | --- |
10. Under the River | 1 | 0 | 3 |
11. Mirror, Mirror | 2 | 1 | 3 |
12. Panzer Maus | 1 | 1 | 5 |
13. Waves of Steel | 0 | 0 | --- |
14. Maus Hunt | 1 | 1 | 4 |
15. Tank Battles | 2 | 1 | 4.5 |
16. A Quality All Its Own | 0 | 0 | --- |
17. Futile Empire | 0 | 0 | --- |
18. Through the Desert | 1 | 1 | 3 |
19. Slow but Steady | 0 | 0 | --- |
20. Guards Counterattack | 1 | 1 | 5 |
21. Roast Beef of England | 0 | 0 | --- |
22. North German Plain | 0 | 0 | --- |
23. Mandated Defense | 3 | 2 | 3.3 |
24. Panzer Grenadier | 0 | 0 | --- |
25. Spring Offensive | 0 | 0 | --- |
26. Spring Offensive, Northern Flank | 2 | 1 | 4.5 |
27. Spring Offensive - Counterattack | 0 | 0 | --- |
28. Spring Offensive - Killer Rabbits | 0 | 0 | --- |
29. Rugged Defense | 0 | 0 | --- |
30. Tank Hunters | 0 | 0 | --- |
31. Bitter Woods | 2 | 1 | 3 |
AFV Rules Pertaining to this Game's Order of Battle |
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27 Errata Items | |
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Scen 19 |
Introduction The United Kingdom had fielded slow tanks with think armor should be THICK armor... (mwalbion
on 2015 May 23)
|
The "Optional Values" for the 17-Pdr given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity, as shown in one of the two counter images. These are: 5-5 / 8-8 MA 0 (Towed). (caryn
on 2012 May 03)
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The "Optional Values" for the Achilles---and by extension the Archer---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
|
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The "Optional Values" for the Archer---and by extension the Achilles---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
|
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All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
|
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The "Optional Values" for the Firefly given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 5-5 / 8-8 Full Strength and 3-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
|
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Ignore the direct fire values. (Shad
on 2010 Dec 15)
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
|
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
|
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
|
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
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The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
|
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Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
|
|
The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
|
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
|
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
|
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
|
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
|
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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Liberation 1944's StuG IV armor and movement ratings are misprinted. They should be Armor 5 and Movement 8. (rerathbun
on 2014 Feb 14)
|
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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All Guards JS-IIs should have AT fire values of 8-8. (Shad
on 2010 Dec 15)
|
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
|
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All Guards T-34/85 tanks should have AT fire values of 7-7. (Shad
on 2010 Dec 15)
|
Nations at War - Scenario Appearance Percentages | ||
---|---|---|
Germany |
81%
|
Germany |
Soviet Union |
45%
|
Soviet Union |
Britain |
35%
|
Britain |
United States |
32%
|
United States |
Japan |
10%
|
Japan |
Poland |
3%
|
Poland |
Australia |
3%
|
Australia |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
61%
|
Inflict Enemy Casualties |
Urban Assault |
48%
|
Urban Assault |
Road Control |
32%
|
Road Control |
Rural Assault |
19%
|
Rural Assault |
Bridge Control |
16%
|
Bridge Control |
Meeting Engagement |
16%
|
Meeting Engagement |
Exit the Battle Area |
10%
|
Exit the Battle Area |
Amphibious Landing |
6%
|
Amphibious Landing |
Ambush |
3%
|
Ambush |
River Crossing |
3%
|
River Crossing |
Hill Control |
3%
|
Hill Control |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
87%
|
Off-board Artillery |
Randomly-drawn Aircraft |
48%
|
Randomly-drawn Aircraft |
Terrain Mods |
39%
|
Terrain Mods |
Reinforcements |
23%
|
Reinforcements |
Hidden Units |
19%
|
Hidden Units |
Entrenchments |
16%
|
Entrenchments |
Minefields |
6%
|
Minefields |
Naval Bombardment |
3%
|
Naval Bombardment |