White Elephants Stalin's Tanks #5 |
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(Attacker) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 512th Heavy Panzer Battalion | |
Soviet Union | 32nd Tank Corps |
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Overall Rating, 0 votes |
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0
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Scenario Rank: --- of 940 |
Parent Game | Stalin's Tanks |
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Historicity | Alt-History |
Date | 1943-07-22 |
Start Time | 08:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 16 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 3: 41, 42, 43 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 173 |
AAR Bounty | 171 |
Total Plays | 0 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Inflict Enemy Casualties |
Meeting Engagement |
Conditions |
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Randomly-drawn Aircraft |
Scenario Requirements & Playability | |
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Fire and Sword | Counters |
Burning Tigers | Maps + Counters |
Stalin's Tanks | Base Game |
Introduction |
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The terrifically slow Tiger met its match in the equally ponderous KV5, each of them counting on their thick armor and huge cannon rather than agility. The Soviet tank had more steel and a bigger gun, but Soviet tank-handling had not yet caught up to that of the Germans in the summer of 1943. |
Conclusion |
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Though the 107mm cannon is powerful, its range is no better than that of the 88mm L/56 carried by the German Tigers. There will be no standing off at long range, trying to pick offthe enemy, for either side. This battle will be decided by an exchange of deadly steel shot. |
Additional Notes |
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The additional PzKw VIe or Tiger counters may be taken from any game that normally has them. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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There are alternate versions of the Tiger, available for download from Avalanche Press. Players might find it interesting to experiment on their effect on play. (plloyd1010
on 2024 Dec 19)
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Stalin’s Tanks, scenario #5: White Elephants | ||||||||||||
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Stalin’s Tanks, scenario #5: White Elephants After playing my first scenario from Sword and Fire, I had to play a scenario from Stalin’s Tanks which I received with Sword and Fire but I wanted a smaller one this time, as the last scenario a played was much larger, this one was all armor on armor and 16 turns. True, this was hypothetical as the Soviet tanks from this scenario never make it too far from experimental production. I thought sense the Germans had armor efficiency getting two shots and the Soviets tanks were all RKKA units with only one shot and limited leaders, that the Germans would have an easy task. Random air-support is rolled for each turn, for either side but rarely showed up. The Soviet’s have KV5s with a very powerful gun and their KV220 have a lesser gun but solid armor. The Germans bring a bunch of Tiger Is. It turned into a race to the center of map 43 and a huge armor clash, steel on steel. The Germans were forced back. The Soviets have a bit more armor 18 steps to 14 steps. Lots of dice on this fast playing scenario but these type of scenarios are fun to play every once in a while. After 16 turns the Soviets lost 12 steps to the Germans 11 steps but they exited 4 steps off the western edge to the Germans exiting none off the Eastern edge. Each side achieve one victory condition for A Draw. A close match that has the potential to go either way. |
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