Rear Echelon South Africa's War #7 |
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(Attacker) Germany | vs |
Britain
(Defender)
South Africa (Defender) |
Formations Involved | ||
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Britain | 3rd Royal Tank Regiment | |
Britain | 7th Armoured Brigade | |
Germany | 15th Panzer Division | |
South Africa | 5th Infantry Brigade |
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Overall Rating, 2 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | South Africa's War |
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Historicity | Historical |
Date | 1941-11-23 |
Start Time | 06:30 |
Turn Count | 24 |
Visibility | Day |
Counters | 91 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: DR4, DR5 |
Layout Dimensions | 116 x 88 cm 46 x 35 in |
Play Bounty | 187 |
AAR Bounty | 227 |
Total Plays | 2 |
Total AARs | 0 |
Battle Types |
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Rear Guard |
Surprise Attack |
Conditions |
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Off-board Artillery |
Reinforcements |
Scenario Requirements & Playability | |
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Desert Rats | Maps + Counters |
South Africa's War | Base Game |
Introduction |
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By the sixth day of Operation Crusader, the South African brigades remained largely untouched except for the Transvaal Scottish. Corps command ordered them up to the Sidi Rezegh escarpment to hold the center of the line while the New Zealand Division delivered a flanking attack. It wasn't a bad plan, but both German and Italian armored divisions were on the move to render it useless and put the South Africans in jeopardy. |
Conclusion |
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The German panzer division's lead elements stormed into the South African laager largely unopposed, but fierce counterattacks by the remnants of 7th Armoured Brigade stalled the assault. While the Germans dealt with one flanking attack, from the south Maj. Bob Crisp - a South African cricket star before the war - brought his detachment of 3rd Royal Tank Regiment forward in a mad charge that overran a German battery and inflicted serious losses. German tactical skill had been thwarted by raw English courage, but the day was not yet over. |
Additional Notes |
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Use German trucks for some of the British trucks, or use British trucks from Afrika Korps or Cassino '44 |
AFV Rules Pertaining to this Scenario's Order of Battle |
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7 Errata Items | |
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All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
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Two British infantry have their full strengths printed on the back. They should both be "2-3" when reduced. (Shad
on 2010 Dec 15)
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Ignore the direct fire values. (Shad
on 2010 Dec 15)
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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