Horses and Tigers Road to Berlin #49 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 3rd Cavalry Division | |
Germany | 509th Heavy Panzer Battalion | |
Soviet Union | 208th Guards Heavy Breakthrough Tank Regiment | |
Soviet Union | 21st Guards Tank Brigade |
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Overall Rating, 2 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | Road to Berlin |
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Historicity | Historical |
Date | 1945-03-24 |
Start Time | 09:00 |
Turn Count | 30 |
Visibility | Day |
Counters | 69 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 6: 14, 15, 16, 17, 19, 21 |
Layout Dimensions | 86 x 84 cm 34 x 33 in |
Play Bounty | 124 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Road Control |
Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Severe Weather |
Smoke |
Scenario Requirements & Playability | |
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Road to Berlin | Base Game |
Introduction |
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With the situation in western Hungary deteriorating by the hour, the Germans began a headlong retreat into the Bakony Forest northwest of Lake Balaton. Just north of the lake's northeastern corner, the most modern and archaic units in the German force joined to slow the enemy pursuit. The Soviets for their part now smelled blood and hoped to finish off the wounded Nazi state. |
Conclusion |
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The Germans claimed 16 Soviet tanks knocked out, including eight Stalin tanks, against the loss of three Tigers. The next morning the battalion reported that it blew up 14 of its own Royal Tigers because of a lack of fuel; the Soviets of course reported them destroyed in combat. The Germans formed defensive positions where they would be pocketed within a week, while the Soviet armored forces finally probed into the gap between the German 2nd Panzer and 6th SS Panzer Armies and shot through it toward Vienna. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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All Guards JS-IIs should have AT fire values of 8-8. (Shad
on 2010 Dec 15)
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All Guards T-34/85 tanks should have AT fire values of 7-7. (Shad
on 2010 Dec 15)
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Road to Berlin, scenario #49: Horses and Tigers | ||||||||||||
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I was surprised no one had played this scenario on the PG-HQ yet. Lots of map space, 6 maps for only about 70 counters, and it has Cavalry, Tiger II’s, JS-2’s, JSU-152’s & T-34/85 and a few more unit types on both sides as well. The victory conditions depend on control of maps 14 & 16, exited units & eliminated units, road control or some variation for each side with the Germans defending on maps 14 & 16 dug-in and the Soviets entering on the far east side, maps 15 & 17. The Germans setup on the hills dug-in with the six platoons of Tiger IIs able to cover all approaches to maps 14 & 16 and some fill-In Reit, Gren, StuGIIIG, 75mm AT, & HMG able to fill the cracks. The Soviet do have some SMGs to ride their armor to the front, a little air cover and some smoke firing artillery that might help them close with the Germans. The Soviet drive forward, using their smoke whenever possible but even with this and all their armor, 6 Platoons of Tiger IIs spread out just right, won’t have to move and risk running out of gas, as one of the Special rules in this scenario. Not only that but beside their huge armor factor of 8 and their 11-8 AT factor, they will get 2 more modifiers; one for being dug-in and another for being at a higher elevation. This proved almost impossible for the Soviets for overcome in my game. One mistake was maybe attacking two locations at one time, but with only 30 turns and slow mud movement conditions I didn’t know of any other solution for the Soviet to try and win this. They got creamed. They managed to only to take out 7 Germans steps while losing tons of their own. I quit counting after 41 steps, as it didn’t matter anymore. I’ll most likely rank this lower for a Road to Berlin scenario, not because I didn’t enjoy playing this, because I did but because I felt it is very difficult to the Soviets to win. I had a Major German Victory. |
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