Evil Magyars Road to Berlin #17 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | 23rd Panzer Division | |
Germany | SS Ney Regiment | |
Soviet Union | 252nd Rifle Division | |
Soviet Union | 63rd Tank Brigade |
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Overall Rating, 1 vote |
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5
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Scenario Rank: --- of 940 |
Parent Game | Road to Berlin |
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Historicity | Historical |
Date | 1945-01-18 |
Start Time | 07:00 |
Turn Count | 40 |
Visibility | Day |
Counters | 70 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 4: 15, 17, 19, 21 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 116 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Road Control |
Conditions |
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Off-board Artillery |
Severe Weather |
Scenario Requirements & Playability | |
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Road to Berlin | Base Game |
Introduction |
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Having failed to break into Budapest from the northwest, the Germans shifted their armored divisions to the southwest axis for a new attempt. By now the panzer units had suffered enormous losses in men and equipment, so that despite committing several more divisions to this new operation the Germans moved forward with far less striking power than at the start of the month. To make up for these losses, the German Panzergruppe Breith added a newly raised regiment of Hungarian SS volunteers to the assault. |
Conclusion |
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The Army division's command expected little of the SS regiment, raised a month earlier and having little training. But most of its men were veterans of the Royal Hungarian Army and fought surprisingly well. the Germans penetrated the Soviet lines and advanced on their objective, the city of Székesfehérvár, inflicting serious losses on the Soviet tank brigade and pushing the 252nd Rifle back to the city's outskirts. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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7 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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RtB - Escenario 17 | ||||||||||||
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Acabo de jugar uno de los mejores escenarios que recuerdo. La partida ha sido larga, entre veinte y treinta horas, jugada a lo largo de más de una semana. He comprobado que PG es un sistema basado en la moral, que requiere una cuidadosa planificación de la maniobra. El objetivo es concentrar la mayor capacidad de fuego posible sobre un objetivo para debilitar al enemigo, rechazarlo o aniquilarlo y ocupar el terreno. Al mismo tiempo deben evitarse en lo posible los efectos del fuego enemigo. La consecución de este propósito conlleva, en mi opinión, que las partidas sean lentas, que precisen un elevado número de turnos y que se agoten todas las posibilidades de la maniobra, lo que supone jugar sin la regla "Fog of War". Esto permite extraer todo el jugo de este sistema. En la partida en cuestión se ha comprobado todo lo dicho. En principio estaba prevista a cuarenta turnos. La situación estuvo en todo momento muy equilibrada, aunque en determinadas ocasiones parecía decantarse a favor de uno y otro bando. Al final -turno 29- la victoria la obtuvo el bando soviético. |
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