Panzers in Prussia Road to Berlin #15 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | 5th Panzer Division | |
Soviet Union | 50th Guards Rifle Division | |
Soviet Union | 96th Guards Rifle Division |
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Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 940 |
Parent Game | Road to Berlin |
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Historicity | Historical |
Date | 1945-01-14 |
Start Time | 09:00 |
Turn Count | 36 |
Visibility | Day |
Counters | 164 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 6: 14, 15, 17, 18, 19, 21 |
Layout Dimensions | 86 x 84 cm 34 x 33 in |
Play Bounty | 152 |
AAR Bounty | 227 |
Total Plays | 1 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Road to Berlin | Base Game |
Introduction |
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The Soviet breakthrough alarmed the Germans more than it probably should have, as they'd had plentiful warning and had prepared themselves as best they could. But they apparently expected to stop the attack cold and prevent any breaches, and when this did not happen Army Group Center ordered its only mobile reserve to seal off the breach and drive the Red Army back out of East Prussia. The panzers collided with the advancing Soviets southwest of Kattenau. |
Conclusion |
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Both sides agree that a destructive tank battle took place outside Kattenau; the Germans claim to have taken the town while the Soviets disagree. Whatever the result, the German approach in two isolated groups did not help their cause. Ultimately it meant nothing either way, as the Germans were soon pulling back and would be cut off in several pockets along the Baltic Sea coast. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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