When Elites Meet Romanian Soil #10 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | Grossdeutschland Division | |
Germany | Grossdeutschland Sturmgeschütz Battalion | |
Soviet Union | 3rd Guards Airborne Division |
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Overall Rating, 2 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Romanian Soil |
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Historicity | Historical |
Date | 1944-04-13 |
Start Time | 08:15 |
Turn Count | 16 |
Visibility | Day |
Counters | 119 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 19, 24 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 166 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Urban Assault |
Conditions |
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Terrain Mods |
Scenario Requirements & Playability | |
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Eastern Front | Counters |
Elsenborn Ridge | Maps |
Romanian Soil | Base Game |
Road to Berlin | Maps + Counters |
Introduction |
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Unsure whether the Soviet offensive had really ended, Lt. Gen. Hasso von Manteuffel of Grossdeutschland Division ordered a series of small-scale attacks to expand his defensive perimeter around Targu Frumos. The Soviet 3rd Guards Airborne Division had entered the line, and Manteuffel reasoned that a spoiling attack might also upset Soviet plans should they be preparing a fresh attack. |
Conclusion |
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Like their German counterparts at this time, Soviet airborne troops often weren't jump-trained but were utilized as elite infantry. But unlike the Fallschirmjagers, they were equipped the same as a regular (Guards) infantry division, relying on their elan to carry the day. Unfortunately for them, their antagonist this day was also an elite unit and lavishly equipped with armor and heavy weapons to boot. Grossdeutschland overwhelmed the Guards and advanced to the north of Harmanesti by noon. Pressure from other Soviet forces in the area forced them to pull-back somewhat, but at nightfall the German lines were over three miles northwest of Targul-Frumos. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Textbook |
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In this scenario a 2 battalion mechanized force of the GD attacks a battalion of Soviet Guards paratroops holding two towns. The goal is to destroy the Soviets and take the towns. In reality this proved to be relatively easy for the GD. In this play the Germans entered cavalierly and paid quickly for that attitude as two of the loaded halftracks were taken out by AT fire at long range. This early six point cushion, however, quickly faded as the mechanized troopers made mincemeat of the Soviets through use of engineers and the extra firepower from the halftracks. Indeed, with 18 halftracks and a 2-1 margin in troop strength the Germans had the force to spare. Within 10 of the eighteen turns 5 town hexes were already German and 3 were contested, leaving only 4 in Soviet hands. Also by that point the Soviet AT capability had been whittled to nothing (albeit at the cost of 5 halftracks smoking on the board). The scenario teaches the use of the halftracks firepower and its ability to be wielded even in front of defenses stocked with AT capability. You will lose halftracks but once the AT guns are spotted your artillery can zero in and pave the way for your combined arms assaults. The scenario itself is somewhat "workmanlike" so it ranks a "3". All in all a fitting end to the Romanian Soil scenarios which see the blunting of a Soviet attack through careful and judicious counterattacks by German and Romanian forces, ultimately leading to the stabilization of the situation and the establishment of a strong Axis defense in front of Romania. |
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