Roer River Battles: Germany Under Siege

AP Series | Panzer Grenadier |
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Designer | Perryman |
Game Type | Expansion |
Format | Bound / PDF |
Release Date | 2009-07 |
Availability | Out of Print |
Scenarios | 10 |
Counters | 0 |
Maps | 0 |
Overall Rating, 50 votes |
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3.54
|
Expansion Rank: 44 of 120 |
Popularity: Ownership & Activity | ||||
---|---|---|---|---|
Status | Owned by 14% | Played by 5% | AAR'd by 6% | Medaled by 2% |
Rank | 52nd of 173 | 67th of 162 | 40th of 158 | 26th of 98 |
Expansion Game Requirements & Playability | |
---|---|
10/10 | Roer River Battles |
8/10 | Cassino '44 |
8/10 | Elsenborn Ridge |
7/10 | Battle of the Bulge |
2/10 | Road to Berlin |
1/10 | Iron Curtain |

Total | |
---|---|
Side 1 | 28 |
Draw | 7 |
Side 2 | 13 |
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Among the headwaters of the Roer River in western Germany, near the Belgian border, seven dams blocked the river's flow. Used for flood control and hydroelectric power, they presented a massive danger to Allied plans. American staff officers believed the Germans could blow them up or simply open their gates to create massive flooding all the way downstream, from the Roer to the Maas River in Holland, and stop the Allied advance in its tracks. To prevent this, the dams would have to be secured - and the newly re-energized German Army would not give up an inch of national territory without a fight. |
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Scenario | Plays | AARs | Rating |
---|---|---|---|
01. Return to the Donnerberg | 5 | 2 | 3.6 |
02. Bad Road to Hastenrath | 10 | 6 | 3.3 |
03. Better Than Most | 4 | 2 | 4 |
04. Tough Time at Wurselen | 4 | 2 | 3.6 |
05. An Outstanding Performance | 3 | 1 | 3 |
06. Trouble at Puffendorf | 3 | 1 | 3 |
07. Sergeant Jake Lindsey | 4 | 2 | 3.5 |
08. Not as Planned | 5 | 3 | 4.2 |
09. Grasping at Straws | 5 | 3 | 3.2 |
10. A Day Late | 5 | 3 | 3.8 |
AFV Rules Pertaining to this Game's Order of Battle |
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8 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
|
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
|
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
|
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
|
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Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
|
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The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
|
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Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
|
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Nations at War - Scenario Appearance Percentages | ||
---|---|---|
Germany |
100%
|
Germany |
United States |
100%
|
United States |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Urban Assault |
60%
|
Urban Assault |
Rural Assault |
30%
|
Rural Assault |
Inflict Enemy Casualties |
20%
|
Inflict Enemy Casualties |
Surprise Attack |
10%
|
Surprise Attack |
Road Control |
10%
|
Road Control |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
100%
|
Off-board Artillery |
Terrain Mods |
70%
|
Terrain Mods |
Entrenchments |
60%
|
Entrenchments |
Reinforcements |
20%
|
Reinforcements |
Minefields |
10%
|
Minefields |
Randomly-drawn Aircraft |
10%
|
Randomly-drawn Aircraft |
Severe Weather |
10%
|
Severe Weather |