Admiral Horthy’s Navy River Battleships #1 |
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(Attacker) Hungary | vs | Yugoslavia (Attacker) |
Formations Involved |
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Overall Rating, 5 votes |
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3.2
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Scenario Rank: 640 of 940 |
Parent Game | River Battleships |
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Historicity | Alt-History |
Date | 1941-04-01 |
Start Time | 10:00 |
Turn Count | 14 |
Visibility | Day |
Counters | 6 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 1: 109 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 151 |
AAR Bounty | 165 |
Total Plays | 5 |
Total AARs | 2 |
Battle Types |
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Inflict Enemy Casualties |
Meeting Engagement |
River Control |
Prisoner Capture |
Scenario Requirements & Playability | |
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River Battleships | Base Game |
Introduction |
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Hungary did not take a leading role in the Axis invasion of Yugoslavia, allowing the Germans to do the heavy lifting. But the Germans wanted to see at least some activity from their ally, and the one capability they lacked was a Danube flotilla of their own. And that forced the Royal Hungarian Danube Flotilla reluctantly into action, covering the laying of minefields across the big river while hoping the Yugoslavs would not object. |
Conclusion |
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The Hungarian armored patrol boats were greatly outclassed by the Yugoslav monitors, which had much greater firepower, were protected by actual armor, and offered much more staying power. The Hungarians had been wise to stay away from the Yugoslav river fleet, and wait for the Germans to finishing defeating their enemies before walking in to claim their desired territories. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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Christmas Gift on the Table | ||||||||||||
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My wife have the River Battleships game to me for Christmas this year and I managed to get it to the table. Much to relearn as I maneuver in the waterway instead of in land, butgood, fun game to learn. The game lasted only 6 turns before the last Hungarian gunboat sank, but it wasn't a completely one-sided affair. I split up both sides so the Yugoslavian monitors covered both approaches through the narrows around the island on Board 109. The slow monitors pulled up and anchored to allow the lighter Hungarians to get within anti-semitic range, and then promptly sank 3 of them. The 4th boat started getting some good hits in and sank one of the monitors over 2 turns, but then the other monitor ledger (turned at anchor) around to bring that last boat to bear, taking both shots of her activation to send it to the bottom. This will be an Interest in change to the OF system. |
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0 Comments |
#1 - Admiral Horthy’s Navy |
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Back in the 80s played two ACW games called Ironclads and Shot & Shell which depicted river combat during the ACW. After one too many moves lost both games, was hoping this game would "scratch that itch." The RBs rules take a little getting used to but were manageable, the game does require more markers or paperwork to keep track of hits, morale during assault etc. Tough fight for Hungarians they have the numbers, but their boats are only 1 step with zero armor, yet they did heavy damage to the two Yugo monitors to earn a draw. |
0 Comments |