Mopping Up Puppet Brigade #1 |
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(Attacker)
Germany
(Attacker) Slovak Republic |
vs | Soviet Union (Defender) |
Formations Involved | ||
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Slovak Republic | Mobile | |
Soviet Union | 10th Fortified Region |
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Overall Rating, 2 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | Puppet Brigade |
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Historicity | Historical |
Date | 1941-06-27 |
Start Time | 08:00 |
Turn Count | 20 |
Visibility | Day |
Counters | 72 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 4: 1, 104, 4, 6 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 193 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Entrenchment Control |
Conditions |
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Entrenchments |
Minefields |
Off-board Artillery |
Smoke |
Scenario Requirements & Playability | |
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Broken Axis | Maps |
Fire in the Steppe | Maps + Counters |
Puppet Brigade | Base Game |
Introduction |
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Apparently embarrassed by his group’s failure, Pilfousek ordered them forward again only to find that the Soviets had pulled out without the Slovaks noticing. The German corps command then ordered the group back to assist a German engineer battalion that was reducing Soviet fortified positions left behind in the rapid advance. The Germans believed them to be unoccupied, but they had to be investigated all the same. |
Conclusion |
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Things began to go badly from the start, as the Germans drove right up to an unsuspected machine gun position and suffered terrible casualties. The Slovaks then sent their tanks forward in a reconnaissance-by-fire to find the hidden Soviet positions and determine which bunkers were occupied. Only after the tanks had been fired on did the Slovak infantry assault the strong points, with the help of their own engineers and a few survivors of the German unit. The Slovaks showed they could be just as careless as the Germans - several tanks were lost when they spotted Soviet anti-tank guns and moved directly in front of them to wait motionlessly for infantry support. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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Scen 1 |
Puppet Brigade, scenario #1: Mopping Up First let me state this scenario requires 15 German Trucks not 13 to carry all the personnel. (JayTownsend
on 2023 Dec 16)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Puppet Brigade, scenario #1: Mopping Up | ||||||||||||
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Puppet Brigade, scenario #1: Mopping Up First let me state this scenario requires 15 German Trucks not 13 to carry all the personnel. You have to pay attention to the setup instructions and the Axis entry instructions as well. The Slovak/German player needs to enter at least four combat units on every road on every map. For me this plays out as a better solitaire scenario then a face to face as the Soviet side will not have much to do, other than to take shots or maybe reorganize if they can with only 5 leaders and setup requiring them to setup entrenchments at least three hexes away from each other. The Victory conditions are all about entrenchments and eliminating enemy units with the Soviets getting one point more for each entrenchment controlled. Since the Axis units have to separate into four enter groups, it is critical to know how to group them. Have the armor enter on maps 6 and 104 to avoid all the Minefields on maps 1 and 4. Sure you might need those engineer units for minefields but the points are all on the other maps where the entrenchments are and those engineers help a lot for assault combat with their modifiers. So those two Slavic Engineers and three German Engineers are very important units. The Slovak armor has to be groups into three stacks, as there are only 3 Tank Leaders and those Soviet 45mm Anti-Tank Gun units do hurt until you can hopefully eliminated them. After a good exercise in trying to conquer entrenchments on a very spread-out battlefield both sides controlled exactly 7 entrenchments each, giving the Soviet 28 points and the Axis 21 points, while each side eliminated 14 points worth of enemy steps. Very even losses but the Soviet get 4 points per entrenchment and the Slovak side only 3 points per entrenchment. The Soviets get Minor Victory, 42 points to 35 for the Axis. |
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