Kick Down the Door Patton's Nightmare #2 |
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(Attacker) United States | vs | Soviet Union (Defender) |
Formations Involved | ||
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Soviet Union | 14th Mechanized Division | |
United States | 1st "Big Red One" Infantry Division |
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Overall Rating, 2 votes |
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2.5
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Scenario Rank: --- of 940 |
Parent Game | Patton's Nightmare |
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Historicity | Alt-History |
Date | 1947-08-26 |
Start Time | 23:00 |
Turn Count | 16 |
Visibility | Night |
Counters | 174 |
Net Morale | 0 |
Net Initiative | 3 |
Maps | 2: 15, 20 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 194 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
River Crossing |
Conditions |
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Entrenchments |
Hidden Units |
Minefields |
Off-board Artillery |
Reinforcements |
Smoke |
Terrain Mods |
Illumination |
Scenario Requirements & Playability | |
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Elsenborn Ridge | Counters |
Patton's Nightmare | Base Game |
Road to Berlin | Maps + Counters |
Introduction |
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Major General Baratto, commander of the 4th Armored Division, studied his maps closely while planning alternatives, getting no small amount of "help" from V Corps and Third Army headquarters. He'd already reconnoitered the ground and knew this would be a no-hold-barred fight. His crossing site would be in a loop of the Elbe River approximately two kilometers east of the hamlet of Coswig. Another seven crossing sites were selected all along the Third Army front. The engineers had trained, the troops knew their orders, and he knew he had the entire corps artillery behind him as well as some Air Force jockeys on call. He glanced at his watch...time to kick down the door. |
Conclusion |
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Soviet doctrine called for a fairly stiff forward defense supported by a mobile, hard-hitting reserve. While the US artillery and armored spearhead are well suited to take on the initial defenders, getting a substantial force over the pontoon bridges and in position to absorb and defeat the reaction force will be a tough challenge. This bridgehead represents a "must have" for the Americans to launch a successful bid to Berlin. Fail here and it's "game over". |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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All Guards JS-IIs should have AT fire values of 8-8. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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All Guards T-34/85 tanks should have AT fire values of 7-7. (Shad
on 2010 Dec 15)
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Caught Flat Footed | ||||||||||||
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A time limit caused the game to end ata halfway point but outside of some really lucky dice, a draw was pretty much a given. I tried to breach the river in 5 places to get as many US troops north of the major river on board 20, taking advantage of having 5 engineer platoons and some good crossing numbers. Russian armor reinforcements available on turn 3 or later still hadn't showed on turn 8, but the large mixed infantry and armor force that could entr from the US right flank came as soon as they were available. The US had lost 2 steps of engineers to artillery fire, slowing things down, but having the attack on the flank while the US was so spread out was devastating. The Russians had already lost their initiative but a lucky roll for a Soviet entrnchment being assaulted by a good combined arms team, destroying mostof that team, left the US witha big hoe in the center. The need to occupy as much of board 20 was looking more and more difficult as mt armor and infantry rushed to strengthen the right flank instead of mainain the offensive. Engineers in the 0705 and 0704 river hexes continued to push troops across but were nw under direct infantry and rmor fire while the US brigade commander directed defensive fire from infantry in the town hexes at 0804 and 0803. A slug fest was developig, one I just ran out of time to play out. Good game. One small issue with the scenario is that the large Soviet reinforcement group is to come in on the east edge of the board. Since the US forces are south of the river, I presumed that the Soviets entered the east edge of the board north of the river. This is still devastating without having part of them come in south of the river and hitting both sides of the bridgeheads. |
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