Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
Trash the Town to Take It
Panzer Lehr 2 #9
(Defender) Germany vs Britain (Attacker)
Formations Involved
Britain 50th (Northumbrian) Infantry Division
Britain 56th Infantry Brigade
Britain 8th Armoured Brigade
Germany 130th "Lehr" Panzer Division
Display
Balance:



Overall balance chart for PaL2009
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: of
Parent Game Panzer Lehr 2
Historicity Historical
Date 1944-06-18
Start Time 14:00
Turn Count 17
Visibility Day
Counters 170
Net Morale 0
Net Initiative 1
Maps 4: 27, 28, 31, 32
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 267
AAR Bounty 227
Total Plays 0
Total AARs 0
Battle Types
Delaying Action
Exit the Battle Area
Inflict Enemy Casualties
Urban Assault
Conditions
Hidden Units
Off-board Artillery
Randomly-drawn Aircraft
Reinforcements
Smoke
Scenario Requirements & Playability
Fall of France 1 Maps
Liberation 1944 Counters
Panzer Lehr 2 Base Game
Introduction

On the evening of the 17th the British bombarded Tilly unmercifully. At dawn of the next day they started up again. Nineteen civilians died while the explosions reduced Tilly to rubble, but it remained unclear how much effect the barrage affected the defenders. When the bombardment lifted a strong mixed battle group moved forward to find out.

Conclusion

After a long and bitter fight the British managed to force their way into Tilly. There they engaged the panzer grenadiers who had turned the rubble of the town to their advantage. Slowly the British pushed back the defenders until the Panthers counterattacked once again. This time it didn't matter, and the Germans fell back to form a new line running from Mantilly to Sagy.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

Britain Order of Battle
Army
  • Towed
Germany Order of Battle
130th "Lehr" Panzer Division
  • Motorized

Display Errata (9)

9 Errata Items
Overall balance chart for 847

The "Optional Values" for the Achilles---and by extension the Archer---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are:

8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength.

(caryn on 2012 May 03)
Overall balance chart for 869

All Bren carriers should have a movement value of 7.

(Shad on 2010 Dec 15)
Overall balance chart for 838

The "Optional Values" for the Firefly given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are:

5-5 / 8-8 Full Strength and 3-5 / 8-8 Reduced Strength.

(caryn on 2012 May 03)
Overall balance chart for 1230

Counter is mislabeled, this is actually a 75/41.

(rerathbun on 2013 Mar 06)
Overall balance chart for 1571

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Overall balance chart for 1568

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Overall balance chart for 1572

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Overall balance chart for 1570

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Overall balance chart for 1573

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Errors? Omissions? Report them!
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