Border Battle #6 Panzer Grenadier #48 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | 28th Artillery Regiment | |
Germany | 28th Infantry Division | |
Germany | 83rd Infantry Regiment | |
Soviet Union | 184th Rifle Division |
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Overall Rating, 3 votes |
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1.67
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Scenario Rank: --- of 940 |
Parent Game | Panzer Grenadier |
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Historicity | Historical |
Date | 1941-06-22 |
Start Time | 05:00 |
Turn Count | 21 |
Visibility | Day |
Counters | 143 |
Net Morale | 1 |
Net Initiative | 5 |
Maps | 8: 1, 2, 3, 8 |
Layout Dimensions | 112 x 86 cm 44 x 34 in |
Play Bounty | 190 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
River Crossing |
Surprise Attack |
Urban Assault |
Conditions |
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Entrenchments |
Off-board Artillery |
Scenario Requirements & Playability | |
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Panzer Grenadier | Base Game |
Introduction |
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ARMY GROUP CENTER: The German 28th Infantry Division provided flank protection for Panzer Group 2. In the early morning hours of 22 June soldiers of its 83rd Infantry Regiment crossed the Soviet border. The Soviet 56th Rifle Division had two regiments covering a 40-kilometer front, with little of its artillery in position to support the scattered infantry detachments. |
Conclusion |
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Unprepared and caught by surprise, the 184th Rifle Regiment fell apart within hours. By the next morning division headquarters was listing the regiment as "remnants only" and on the 24th the entire 56th Rifle Division amounted to "a few scattered detachments." |
Additional Notes |
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This scenario requires two copies of Panzer Grenadier volume one. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The StuG IIb appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Eastern Front Deluxe (2005), continuing onward through the 3rd and 4th edition games, the anti-tank value has been 4-4. (plloyd1010
on 2022 Jul 21)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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The Soviet Side is for Masochists Only to Play | ||||||||||||||
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A truly dreadful, horribly unbalanced, wretch of an unplaytested scenario. Avoid this one like the plague! A Russian massacre ensued in this stinker with the inevitable, bloody German victory as a foregone conclusion. A colossal waste of paper, cardboard & printer's ink. In our case, a waste of perfectly good electrons . . . Oh, and never let the PG-HQ robot, random scenario selector pick your game! Never again! It's as bad as the Impartial Leader Selector robot. The good news is that the salsa was good, as were the chips & beer! We agree that this dog is barely suitable for SOLO play. I give it a very generous 2, due entirely to my patient & very good natured opponent's, ample graciousness & endless supply of humor. |
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1 Comment |
I concur with my distinguished opponent! All comments are true, and much more. No play testing = crummy, time-wasting, incomplete scenarios like this one.