Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
Malaya Kabosi
Panzer Grenadier #30
(Defender) Germany vs Soviet Union (Attacker)
Formations Involved
Germany 113th Motorized Infantry Regiment
Germany 1st Panzer Division
Germany 1st Panzer Regiment
Soviet Union 10th Rifle Division
Display
Balance:



Overall balance chart for PaGr030
Total
Side 1 2
Draw 2
Side 2 1
Overall Rating, 7 votes
5
4
3
2
1
3
Scenario Rank: 736 of 940
Parent Game Panzer Grenadier
Historicity Historical
Date 1941-09-13
Start Time 08:45
Turn Count 14
Visibility Day
Counters 34
Net Morale 1
Net Initiative 0
Maps 1: 1
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 118
AAR Bounty 165
Total Plays 5
Total AARs 2
Battle Types
Inflict Enemy Casualties
Urban Assault
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Terrain Mods
Scenario Requirements & Playability
Panzer Grenadier Base Game
Introduction

LENINGRAD FRONT: The Soviet reaction to the encirclement of Leningrad was immediate and desperate. The 10th Rifle Division, supported by factory-fresh KV-1 and KV-2 tanks, launched an early morning attack on the 113th Motorized Infantry Regiment's positions in and around the village of Malaya Kabosi.

Conclusion

Lacking artillery support, the ill-prepared attack failed, but only barely. The heavy tanks almost made the difference. By nightfall the Soviets could make no further progress and halted the attack.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Heer
  • Mechanized
  • Motorized
  • Towed
Soviet Union Order of Battle
Army (RKKA)
  • Mechanized
  • Towed

Display Errata (3)

3 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)

Display AARs (2)

Almost...x2
Author Blackcloud6
Method Solo
Victor Draw
Play Date 2021-09-14
Language English
Scenario PaGr030

I picked this one to play because it looked quick and it was in the Battles for the Day list of the day I was reading the list. And, I have not played one from the original game in the long time. This is a straight forward assault on a town scenario with a Soviet Rifle Battalion, supported by tanks attacking across the open ground of the Steppes to assault a town held by a German infantry company reinforced by tanks and supported by air. The Soviets know they will take their lumps and just go for it. They attack head on at the town with the tanks coming in from the west to engage the German Pz III platoon.

Although some Soviets are sent scurrying away from German indirect fire and small arms the Soviets manage to get to the town in relatively good order using the cover of smoke (I used the Fire in the Steppe special rule to see if they would get smoke). By mid-game the Commies had a foothold both on the north end of town and on the west flank. The KV-1s push back the panzers but not before a lucky shot kills the KV-2; this loss is sorely felt as that firepower is needed for the continued assault. The Germans counter and retake the west hex. It goes down tot he wire with the Soviets one German step loss away from victory while the Germans could still through the Commies out of the town for the win. Neither side can accomplish either task. This goes down to the wire where either could win but don't. An exciting play for this old scenario.

0 Comments
You must be a registered member and logged-in to post a comment.
Excessive Casualties for Both Sides - Another Eastern Front Draw!
Author Sonora (Germany)
Method VASSAL
Victor Draw
Participants treadasaurusrex
Play Date 2023-11-30
Language English
Scenario PaGr030

To be continued when I get some time this weekend!

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.316 seconds.