Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Maps and Legends
North Wind #4
(Defender) United States vs Germany (Attacker)
Formations Involved
Germany 21st Panzer Division
United States 79th "Cross of Lorraine" Infantry Division
Display
Balance:



Overall balance chart for NoWi004
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: of
Parent Game North Wind
Historicity Historical
Date 1945-01-07
Start Time 11:00
Turn Count 36
Visibility Day
Counters 89
Net Morale 0
Net Initiative 1
Maps 4: 11, 17, 6, 9
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 225
AAR Bounty 227
Total Plays 0
Total AARs 0
Battle Types
Inflict Enemy Casualties
Road Control
Rural Assault
Urban Assault
Conditions
Entrenchments
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
Airborne - IE Counters
Battle of the Bulge Maps + Counters
Eastern Front Maps
North Wind Base Game
Road to Berlin Maps
Introduction

With Nordwind apparently stalled, the German command decided to commit its mobile reserve, the fresh and relatively full-strength 21st Panzer and 25th Panzer Grenadier Divisions. The start was delayed by the arrest of Lt.Gen. Edgar Feuchtinger of 21st Panzer for deserting his post during the Normandy invasion - when seized on the 5th, Feuchtinger was at home in Germany rather than at his command post. But he wasn't needed there to plan the attack, he argued, because the only maps available were those drawn for Helmuth von Moltke's operations in the area in 1870 and thus an impossible undertaking.

Conclusion

Feuchtinger was a favorite of Hitler's, having helped plan the Nurnberg rallies during the 1930's, but even the most insane regimes have limits to the protection extended to incompetent party activists. His death sentence was suspended and he was instead reduced in rank to enlisted artilleryman and sent to the Eastern Front - whereupon, he promptly deserted. His replacement at 21st Panzer, Hans Luck, had limited success with this attack - the Americans made good use of French fortifications built as part of their original Maginot Line - and 21st Panzer pulled back to try again.

Additional Notes

Use German Strongpoint counters from 'Airborne' for the American Strongpoints


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).

Display Order of Battle

Germany Order of Battle
Heer
  • Mechanized
  • Motorized
United States Order of Battle
Army

Display Errata (4)

4 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 41

All SS PzIVH tanks should have a movement of 8.

(Shad on 2010 Dec 15)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 47

All SPW 251s have an armor value of 0.

(Shad on 2010 Dec 15)
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