North Wind
AP Series | Panzer Grenadier |
---|---|
Designer | Bennighof |
Game Type | Expansion |
Format | Bound / PDF |
Release Date | 2007-08 |
Availability | Out of Print |
Scenarios | 10 |
Counters | 0 |
Maps | 0 |
Overall Rating, 25 votes |
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3.2
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Expansion Rank: 89 of 117 |
Popularity: Ownership & Activity | ||||
---|---|---|---|---|
Status | Owned by 17% | Played by 6% | AAR'd by 4% | Medaled by 0% |
Rank | 41st of 168 | 42nd of 156 | 61st of 153 | TBD |
Expansion Game Requirements & Playability | |
---|---|
10/10 | North Wind |
10/10 | Battle of the Bulge |
8/10 | Road to Berlin |
6/10 | Iron Curtain |
3/10 | Eastern Front |
2/10 | Airborne - IE |
1/10 | Red Warriors |
Total | |
---|---|
Side 1 | 6 |
Draw | 2 |
Side 2 | 15 |
While the Battle of the Bulge still hung in the balance, to the south the Germans unexpectedly launched another offensive against the relatively inexperienced American divisions of the Seventh Army. Ordered to give ground, the Americans fought instead, keeping the Germans out of the symbolic French city of Strasbourg despite heavy casualties. Operation North Wind failed to divert reinforcements away from the fighting in the Ardennes region, or to capture its objectives. |
Scenario | Plays | AARs | Rating |
---|---|---|---|
01. New Year's Kiss | 1 | 1 | 5 |
02. Who ever saw... | 4 | 0 | 3.8 |
03. Troop Rotation | 6 | 4 | 2.9 |
04. Maps and Legends | 0 | 0 | --- |
05. Purple Heart Lane | 2 | 0 | 3 |
06. Night of the Liberators | 7 | 7 | 3.1 |
07. Hellcats Return | 0 | 0 | --- |
08. Quiet Persuasion | 2 | 2 | 3 |
09. Reinforce the Right | 0 | 0 | --- |
10. Hellcats Boxed | 1 | 0 | 3 |
AFV Rules Pertaining to this Game's Order of Battle |
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12 Errata Items | |
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Scen 1 |
Use the standard victory margin from other scenarios. 0 is a draw, +1 to +10 a minor win, and +11 or more a major win. (PG-Tank Dude
on 2010 Apr 30)
|
Scen 2 |
Optional US VCs: Modify the stated Minor Victory to "German step losses count double for this purpose (tanks count quadruple)." Additionally, give the US a minor win if they have a non-demoralized combat unit on each North-South road at the end of the game. (PG-Tank Dude
on 2010 Apr 30)
|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
|
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
|
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
|
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
---|---|---|
United States |
100%
|
United States |
Germany |
100%
|
Germany |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
100%
|
Inflict Enemy Casualties |
Road Control |
70%
|
Road Control |
Urban Assault |
50%
|
Urban Assault |
Exit the Battle Area |
30%
|
Exit the Battle Area |
Surprise Attack |
20%
|
Surprise Attack |
Meeting Engagement |
10%
|
Meeting Engagement |
Patrol |
10%
|
Patrol |
Rural Assault |
10%
|
Rural Assault |
Bridge Control |
10%
|
Bridge Control |
River Crossing |
10%
|
River Crossing |
Delaying Action |
10%
|
Delaying Action |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
80%
|
Off-board Artillery |
Terrain Mods |
70%
|
Terrain Mods |
Entrenchments |
40%
|
Entrenchments |
Reinforcements |
40%
|
Reinforcements |
Minefields |
10%
|
Minefields |