Rommel's Last Battle New Zealand Division #3 |
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(Attacker) Germany | vs |
Maori
(Defender)
New Zealand (Defender) |
Formations Involved | ||
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Germany | 10th Panzer Division | |
New Zealand | 2nd New Zealand Division |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 940 |
Parent Game | New Zealand Division |
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Historicity | Historical |
Date | 1943-03-06 |
Start Time | 08:30 |
Turn Count | 20 |
Visibility | Day |
Counters | 76 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 78, 79 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 182 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Hill Control |
Inflict Enemy Casualties |
Road Control |
Conditions |
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Entrenchments |
Minefields |
Off-board Artillery |
Scenario Requirements & Playability | |
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An Army at Dawn | Maps + Counters |
Liberation 1944 | Counters |
New Zealand Division | Base Game |
Introduction |
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Erwin Rommel’s German-Italian force conducted a skilled retreat through Tripolitania and southern Tunisia, continually offering battle but pulling back when the Allies prepared an attack. Once they reached the French-built Mareth Line fortifications, Rommel suggested an attack to break contact long enough to withdraw from Tunisia to Italy. Adolf Hitler, the self-appointed greatest commander of all time, approved the first part of the plan: the attack. |
Conclusion |
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The arrival of new 17-pounder anti-tank guns gave the Maoris unexpected added firepower, and when the Germans became stuck in a minefield, they faced heavy fire from machine guns and mortars as well. They lost four tanks and fifteen prisoners before breaking off the attack. This would be the last action in Africa overseen by Erwin Rommel. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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INF unit 1112 has full firepower printed on the front and back of the counter. Back should be 4-2. (garbare83686
on 2022 Feb 08)
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A close call... except! | ||||||||||||
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The initial Mauri/NZ line was tight across the middle of the map causing a fight for anyone coming down the road. The 17lb gun was in the road, between minefields and fortified with other units, in the entrenchment. The rest of the forces were spread loosely North and South from there. The defenses included the Eastern half of the ridge along the Southern half of board 78 and the hills in the North of board 79. A couple of minefields and a reserve unit were settled in and around the village. The Germans went for the middle of the road, at first, as a feint (and to see if it could be done), but to no avail, after an hour of this, the attack shifted to the Eastern half of the ridge. This battle raged for four hours and it never did collapse completely, however the most Westerly portion did collapse and the chase was on. Unfortunately, for the Germans, the NZ troops were shifting troops toward the center of battle during the fight and the matter became moot for the Germans. (Note: I seem to prefer the scenarios that have open terrain, two maps and around 20-30 turns. Makes for more interest.) |
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