You Ain't Seen Nothing Yet Maple Leaf Brigade #7 |
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(Attacker) Canada | vs | Soviet Union (Defender) |
Formations Involved | ||
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Canada | 27th Brigade Group | |
Soviet Union | 207th "Berlinskaya" Rifle Division |
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Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 940 |
Parent Game | Maple Leaf Brigade |
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Historicity | Alt-History |
Date | |
Start Time | 11:00 |
Turn Count | 22 |
Visibility | Day |
Counters | 88 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 3: 22, 23, 24 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 185 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Meeting Engagement |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Scenario Requirements & Playability | |
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Elsenborn Ridge | Maps |
Hammer & Sickle | Counters |
Maple Leaf Brigade | Base Game |
Road to Berlin | Counters |
Introduction |
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Expecting NATO to crumble, the counter-offensive shocked the Group of Soviet Forces Germany’s command staff. The capitalists should have already been beaten and should not have been offering resistance at this point, much less striking back. Stopping the capitalists meant throwing reserves into the gap torn in the Third Shock Army’s lines. Reluctantly, the GSFG staff released Third Shock Army’s tank reserves – withheld so far for the fierce fighting anticipated within the Ruhr industrial zone – to stop the Canadians, precisely the result that NATO was looking for from the BAOR counterattack. It would appear that neither force was truly prepared for the other. |
Conclusion |
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On paper, the Josef Stalin II had all the advantages over the Centurion: firepower, speed and protection. The Centurion countered these with . . . Canadians. The crack, well-drilled crews outperformed the conscript Soviet tankers, leaving most of the Soviet regiment’s big machines littered across the battlefield. The Canadian brigade had to be stopped and the offensive resumed; Great Stalin personally willed it so. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Really, the Canadians win again? |
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So this is another meeting engagement with about a battalion of Canadian mechanized infantry supported by 8 platoons (I'm going to think of them as two companies) of tanks trying to clear a road and protect some towns from a battalion of Soviet JS2s with tank riders and two mechanized infantry companies. The Soviets goal is to deny the Canadians their victory conditions. The Soviet plan was to send the tanks and SMGs up the road to capture the towns that the Canadians were tasked with protecting, while their motor rifle troops defended a cluster of villages at their near end of the road. The Canadians formed two tank/infantry task forces with a company of each, as well as a tactical reserve of the third infantry company. Their plan was to secure the two towns first, one task force each, then push on to clear the road east. Early turns quickly developed in Canada's favor, with significant Soviet tank losses as they swept around the north and south flanks of the easternmost town. The Canadians lost a few steps of Centurions but quickly sensed the shifting momentum and brought up their reserve to press on to the east up the road. The Soviet tanks, what few remained, fell back with a few straggling SMGs. In the final three hours the Canadians attacked the Soviet towns from the northwest and southwest. They took a number of casualties from long range MG fire from halftracks and HMG platoons until their tanks picked off every Soviet halftrack. Moving in to set up the final assaults, the Canadians took a few more losses but defeated the Soviet defenders in detail. Major Canadian victory. I realize I don't use the APCs in these battles in an historical way. I always have them participate in assaults with the infantry and provide fire support from in among their dismounts, which as I understand it is more of an IFV function. It would be more realistic to have them dismount their charges at maximum MG range and provide support fire or flank protection rather than charging in to the fight, where I tend to use them to soak up X results in combat. |
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