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On the Gembloux Line Moroccan Div '42 #2 |
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(Attacker) Germany | vs |
France
(Defender)
Morocco (Defender) |
Formations Involved | ||
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France | ![]() |
1re Division Marocaine |
Germany | ![]() |
15th Infantry Division |
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Overall Rating, 0 votes |
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0
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Scenario Rank: --- of 958 |
Parent Game | Moroccan Div '42 |
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Historicity | Alt-History |
Date | 1942-09-09 |
Start Time | 09:00 |
Turn Count | 18 |
Visibility | Day |
Counters | 193 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 4: 26, 27, 31, 33 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 268 |
AAR Bounty | 222 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Rural Assault |
Conditions |
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Off-board Artillery |
Joint Forces Battle |
Scenario Requirements & Playability | |
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Fall of France 2 | Maps + Counters |
Burning Tigers | Counters |
Moroccan Div '42 | Base Game |
Introduction |
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While the German panzers failed to smash through the Moroccan line in their first attempt, that did give enough time for the infantry marching in their wake to catch up. The infantry attack began on the following morning, heralded by a heavy artillery bombardment. |
Conclusion |
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The Germans had combat experience and plenty of firepower, but they couldn’t break the Moroccan positions. French doctrine called for defensive fire to pin an attacking enemy so they could be destroyed by artillery, and the new 105mm howitzers that had replaced the 75mm field guns did their work. The Germans reeled back, but they had found success elsewhere on the front. |
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