Winter Fury 1: Mökhö Lions of Finland #2 |
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(Defender) Finland | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Finland | 11th Separate Infantry Battalion | |
Soviet Union | 155th Rifle Division |
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Overall Rating, 3 votes |
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3.67
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Scenario Rank: --- of 940 |
Parent Game | Lions of Finland |
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Historicity | Historical |
Date | 1939-12-01 |
Start Time | 10:00 |
Turn Count | 18 |
Visibility | Day |
Counters | 55 |
Net Morale | 1 |
Net Initiative | 0 |
Maps | 2: 3, 4 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 172 |
AAR Bounty | 171 |
Total Plays | 3 |
Total AARs | 1 |
Battle Types |
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Urban Assault |
Conditions |
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Off-board Artillery |
Severe Weather |
Terrain Mods |
Scenario Requirements & Playability | |
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Eastern Front | Maps + Counters |
Lions of Finland | Base Game |
Introduction |
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Outnumbered Finnish defenders desperately tried to halt the advancing Soviets pushing toward Ilomantsi. At the village of Mökhö, the Finnish area command ordered the line held at all costs. Waves of Soviet troops came forward after a punishing artillery barrage. |
Conclusion |
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ERP 11 fought with fanatic desperation, but the Soviets pressed forward with their own determination. Alter hours of savage fighting, the battalion fell back against orders. The road to Ilomantsi lay open. |
Additional Notes |
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This scenario may be played using units from Arctic Front or Arctic Front Deluxe. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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A Display of Sisu at Mökhö | ||||||||||||
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On the morning of December 1, 1939, Soviet units from the 155th Rifle Division advanced north pushing toward the road to Ilomantsi. Finnish troops from the 11th Independent Infantry Battalion attempted to halt their advance east of the village of Mökhö. At 1030 hours, Soviet forces entered a small hamlet east of town along the main road, while a combined force moved west directly toward the main village. At 1115 hours, the combined force encountered stiff resistance from Finnish infantry on the road 0.5K west of town. By 1230, the Soviets had secured the east hamlet, and a Soviet bombardment of the town continued, but with little success. Multiple assaults soon followed against Finnish units on the east side of town, while two T-26 platoons and a recon unit moved around to the west. By 1400 hours, vicious hand-to-hand fighting continued throughout the town, but the Finnish forces held fast and delayed the Soviet advance for a Finnish victory. This scenario required the Soviets to control all the town hexes, which they were unable to do. At game end, there were still Finnish units under assault in four of the town hexes, while a single demoralized unit remained in another hex. The Finnish forces were helped by very ineffective Soviet bombardment and six FoW rolls over the 18 turns of the scenario. The total steps lost were 10 for the Finns and 13 for the Soviets, and the latter had a number of demoralized and disrupted units after numerous attempts to dislodge the Finnish units from the town were unsuccessful. NOTE: This scenario was played using updates and corrections from the PG-HQ site contributed by plloyd1010, rerathbun, and Shad. Maps and Soviet units from Eastern Front were used, and Finnish units were from Arctic Front Deluxe. It was played with 4th Edition rules. |
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