Panzer Grenadier Battles on February 22nd:
An Army at Dawn #36 - Kasserine Pass: A Terrible Price An Army at Dawn 2nd Ed #37 - Denouement
An Army at Dawn #37 - Kasserine Pass: Denouement Africa Orientale Italiana #13 - Squeezing Jelib
An Army at Dawn 2nd Ed #36 - A Terrible Price Africa Orientale Italiana #14 - Mabungo Bridgehead
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Cymru am Byth
Liberation 1944, 2nd Ed #25
(Defender) Germany vs Britain (Attacker)
Formations Involved
Britain Guards Armoured Division
Germany 12th SS “Hitler Jugend” Panzer Division
Display
Balance:



Overall balance chart for Lib2025
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
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1
0
Scenario Rank: --- of 952
Parent Game Liberation 1944, 2nd Ed
Historicity Historical
Date 1944-07-19
Start Time 17:00
Turn Count 14
Visibility Day & Night
Counters 43
Net Morale 0
Net Initiative 1
Maps 2: 57, 59
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 219
AAR Bounty 222
Total Plays 0
Total AARs 0
Duplicates LIBE025
Battle Types
Inflict Enemy Casualties
Road Control
Urban Assault
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Scenario Requirements & Playability
Liberation 1944, 2nd Ed Base Game
Introduction

The capture of Cagny, on the eastern edge of the Operation Goodwood “armored corridor,” still did not unhinge the German positions, as the defenders fell back a few hundred meters to the south. By late afternoon on the 19th, the Guards Armoured Division’s lack of progress south of Cagny threatened the entire operation. The division command committed the 1st Welsh Guards infantry battalion to clear up the problem.

Conclusion

The Welsh rooted out the SS defenders after several hours of intense combat, allowing the division’s tanks to move up through the ruins of Cagny. Heavy rain soon brought a close to the operation. Montgomery’s staff denied access to a representative from the War Cabinet in London, sent to determine the causes of the obvious failure. When the commander himself went to see the Prime Minster on the 24th he brought with him the story that Operation Goodwood had never been intended to force a breakthrough, but to inflict attritional losses and divert German reserves from the American sector, and therefore had been a great success.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).

Display Order of Battle

Britain Order of Battle
Army
  • Motorized
  • Towed
Germany Order of Battle
Schutzstaffel
  • Motorized

Display Errata (3)

3 Errata Items
Overall balance chart for 869

All Bren carriers should have a movement value of 7.

(Shad on 2010 Dec 15)
Overall balance chart for 871

Ignore the direct fire values.

(Shad on 2010 Dec 15)
Overall balance chart for 424

The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin.

(plloyd1010 on 2015 Jul 31)
Errors? Omissions? Report them!
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