Up the Valley Leyte '44 #39 |
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(Defender) Japan | vs | United States (Attacker) |
Formations Involved |
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Overall Rating, 0 votes |
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0
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Scenario Rank: of |
Parent Game | Leyte '44 |
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Historicity | Historical |
Date | 1944-12-11 |
Start Time | 09:30 |
Turn Count | 24 |
Visibility | Day |
Counters | 89 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 1: 100 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 170 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Entrenchment Control |
Conditions |
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Entrenchments |
Off-board Artillery |
Smoke |
Scenario Requirements & Playability | |
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Leyte '44 | Base Game |
Marianas 1944 | Maps |
Saipan 1944 | Counters |
Introduction |
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Immediately after taking Ormoc, 77th Infantry Division pushed one regiment to the west along the coastal road and another north up the strategic Highway 2. The Japanese 35th Army was now surrounded in a pocket centered on the highway, with only a handful of small fishing ports available to land reinforcements and supplies. No one spoke of evacuation; the last fresh regiment landed on Leyte on 9 December and Suzuki planned further counter-attacks. But the Americans would have to be stopped before that could happen. |
Conclusion |
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The Japanese had dug in along the Antilao River with a formidable number of machine guns - as their infantry battalions suffered steady losses, the Japanese salvaged their heavy weapons, and the survivors were now very heavily armed. Even the point-blank fire of tank destroyers, Scott assault guns and amphibious tanks couldn’t breach the Japanese position. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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The A4 has an inherent leader and two combat steps. Its counter should have been given an amphibious armor symbol. (Shad
on 2013 May 06)
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Leyte 1944, Scenario Thirty-Nine: Up the Valley | ||||||||||||
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Leyte 1944, Scenario Thirty-Nine: Up the Valley This is a packed scenario on one map, the Americans have three victory objectives, some armor, including LVT(A)4s, Scotts, M10s, lots of Infantry and some off map artillery support. The Japanese have three entrenchments, lots of Infantry as well and a mix of anti-tank guns. Long story short, the Americans didn’t roll very well in key moments on the dice. The Americans achieve zero victory objectives and the Japanese get a Major Victory in an action packed scenario. |
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