Ormoc Leyte '44 #38 |
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(Defender) Japan | vs | United States (Attacker) |
Formations Involved |
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Overall Rating, 0 votes |
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Scenario Rank: of |
Parent Game | Leyte '44 |
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Historicity | Historical |
Date | 1944-12-10 |
Start Time | 09:00 |
Turn Count | 22 |
Visibility | Day |
Counters | 72 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: 80, 83 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 170 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Minefields |
Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Scenario Requirements & Playability | |
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Leyte '44 | Base Game |
Saipan 1944 | Maps + Counters |
Introduction |
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Ormoc was by no means a major port, but it boasted a concrete pier that made unloading troops and supplies enormously faster than bringing them over the beach. That had made the town a supply hub for the Japanese, and now the Americans coveted it for the same reason. The Navy provided rocket-firing landing craft to assist the advance, but the Japanese had rushed reinforcements of their own to the town. |
Conclusion |
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The Japanese defenders forced the Americans to clear Ormoc street by street and house by house; fortunately, it was not a large town and by the next day the 77th Infantry Division declared Ormoc secured. The Japanese had suffered heavy casualties in their defense, but the Americans had deployed heavy firepower and taken relatively few of their own. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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The A4 has an inherent leader and two combat steps. Its counter should have been given an amphibious armor symbol. (Shad
on 2013 May 06)
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Leyte 1944, Scenario Thirty-Eight: Ormoc | ||||||||||||
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Leyte 1944, Scenario Thirty-Eight: Ormoc Another interesting one, as the Americans get some sea power units but a lot of city hexes and road hexes to clear but they do have some engineers of both types and amphibious armor and off board artillery support. The Japanese have to depend on their setup and minefields and some minor off board artillery. It was struggle clearing those town hexes but the Americans achieved a minor victory clearing the town hexes and the east-west road but paid a price in units lost so could not get the 2 to 1 advantage in enemy step loses. The Americans lost 9 steps to the Japanese 14 steps. |
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