The First Ridges Leyte '44 #7 |
||
---|---|---|
(Defender) Japan | vs | United States (Attacker) |
Formations Involved |
---|
|
Overall Rating, 2 votes |
---|
3.5
|
Scenario Rank: --- of 940 |
Parent Game | Leyte '44 |
---|---|
Historicity | Historical |
Date | 1944-10-23 |
Start Time | 08:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 31 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 1: 100 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 152 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
---|
Hill Control |
Inflict Enemy Casualties |
Conditions |
---|
Off-board Artillery |
Randomly-drawn Aircraft |
Scenario Requirements & Playability | |
---|---|
Leyte '44 | Base Game |
Marianas 1944 | Maps |
Saipan 1944 | Counters |
Introduction |
---|
On the invasion’s fourth day, the 34th Infantry’s 1st Battalion and a platoon of tanks started the task of opening Highway 2 leading into the Leyte Valley. A rise known as Hill C dominated the road, and before the attack commenced Navy planes worked it over to prepare for the assault. But before they could reach their objectives, they Americans found the Japanese unexpectedly dug in along two smaller ridges blocking the way to Hill C. |
Conclusion |
---|
A single, unknown Japanese machine-gunner broke up three American attacks through the course of the day, aided by grenade showers tossed by his comrades. After the repeated failures the Americans pulled back to call for artillery fire; understanding the tactic, the Japanese immediately attacked to remain in close contact with the Americans and. The Americans managed to break away, while the Japanese abandoned the ridge before the shells fell on it, leaving it for the Americans to occupy on the next day. |
AFV Rules Pertaining to this Scenario's Order of Battle |
---|
|
Leyte 1944, scenario Seven: The First Ridge | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Leyte 1944, scenario Seven: The First Ridge Historically this might have been a close match but in my game the Americans rolled incredible the whole game, 12s, 11s, 2s and 3s while the Japanese seem to roll 7s as their favorite number. This never happened to me in a scenario this much before. Even the U.S. Navy aircraft had fantastic results. Needless to say, the Americans won this scenario 13 to 1 in points. The Japanese lost 7 steps and a leader and the American lost only 1 step and controlled all the 60 meter hexes but one to add the an extra 6 points to their totals. This small scenario certainly favors the Americans but it’s a good learning scenario on how to take a hill in 16 turns with combined arms. |
||||||||||||
0 Comments |