Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Turning the Tables
Land Cruisers #8
(Attacker) Imperial Germany vs France (Defender)
Formations Involved
Display
Balance:



Overall balance chart for LaCr008
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Land Cruisers
Historicity Alt-History
Date 1940-10-02
Start Time 06:00
Turn Count 36
Visibility Day
Counters 72
Net Morale 0
Net Initiative 2
Maps 2: 23, 24
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 178
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Inflict Enemy Casualties
Urban Assault
Conditions
Off-board Artillery
Scenario Requirements & Playability
Elsenborn Ridge Maps
Fall of France 1 Counters
Land Cruisers Base Game
Introduction

With the French offensive temporarily blunted in his sector, Prince Franz decided to take advantage and drive back the invaders while they retained their fear of the huge vehicles. The monstrosities had been very effective in a defensive role but there needed to be a way to use them in an attacking role which could be used to roll back the French.

Again, Prince Franz turned to Halder to find a spot to use the less powerful Cruisers to effect. After some repairs to breakdowns and minor battle damage, the 1st Mechanized Support Brigade’s 1st Battalion waddled into action to support an attacking Hessian infantry division.

Conclusion

The Land Cruisers’ firepower inflicted heavy losses on the French, often firing at French positions over open sights, but the attack lacked the infantry support it needed to secure the enemy positions. The cruisers moved to point blank range and reduced the built up areas to fine powder but it would require more infantry to take and hold the ground. Prince Franz ordered Halder to try again with all eight Land Cruisers before the French could reinforce their lines or, inevitably, devise counter-measures against the huge vehicles.

Additional Notes

Can use special rule for "Ruins"


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

France Order of Battle
Armée de Terre
  • Towed
Imperial Germany Order of Battle
Deutsches Heer
  • Mechanized
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