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Overall Rating, 5 votes |
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3.2
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Scenario Rank: 641 of 940 |
Parent Game | Legions of Zog |
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Historicity | Historical |
Date | 1939-04-08 |
Start Time | 06:00 |
Turn Count | 30 |
Visibility | Day |
Counters | 63 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 89, 91 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 176 |
AAR Bounty | 165 |
Total Plays | 4 |
Total AARs | 2 |
Battle Types |
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Delaying Action |
Exit the Battle Area |
Inflict Enemy Casualties |
Road Control |
Conditions |
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Reinforcements |
Scenario Requirements & Playability | |
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An Army at Dawn | Counters |
Conquest of Ethiopia | Maps + Counters |
Legions of Zog | Base Game |
Introduction |
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The Royal Albanian Army kept its greatest strength around Tirana, the capital. Three full infantry battalions surrounded the city to guard against rural rebels marching on Zog’s palace, while a Royal Guard battalion of four companies drawn from loyalists in all corners of the kingdom protected his royal person. Those defenses would also protect Tirana from an Italian advance. In theory, anyway. |
Conclusion |
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The heart of the Royal Albanian Army did not beat for Zog; once their king had fled, his troops melted away rather than fight. Without their Italian instructors and officers, the Albanian infantry milled about and then went home; the Albanian crews apparently couldn’t operate their tankettes without Italian support. Even so the Italians came prepared for a fight, or at least as prepared as they came for anything in April 1939, with sufficient troops to overwhelm the Albanians. Tirana was spared death and destruction, and least for a time; there would be no Battle of Tirana until 1944. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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Scen 4 |
The Italians get 2 x Tank Leaders, the Albanians Reinforcements enter on the East edge of the map not the West and there is no river in this scenario. Also you will need to find 2 more 81mm counters to fill the requirements. (JayTownsend
on 2022 Sep 04)
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Legions of Zog: Albania 1939: scenario #4: Road to Tirana | ||||||||||||
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Legions of Zog: Albania 1939: scenario #4: Road to Tirana I like the unique subject of the conquest of Albania and the maps from Conquest of Ethiopia are some of the best in the series and this scenario looked interesting, so I had a go at it. First let me state, there is some errata: The Italians get 2 x Tank Leaders, the Albanians Reinforcements enter on the East edge of the map not the West and there is no river in this scenario. Also you will need to find 2 more 81mm counters to fill the requirements. In my battle the Albanians setup defensively about the middle of the two maps, dug-in around the east-west road with some reserves dug-in further east along the tree-line in case the Italians broke through their first line. It Italian have a much bigger force and went right in to clear the east-west road of Albanian units. After about ten turns the Albania reinforcements were triggered and enter the map but are not that strong and settled in reinforcing the second line of defense, as the first was taking a beating and wouldn’t last much longer. After the Italians conquered most of the east-west road, they refocused their attack on the second Albania defensive line and clearing the last section of the far eastern road. It took most of the 30 turns but the Italians cleared all of the East-west road, easily exited 10 or more units off the eastern edge of the map and had no problem eliminating a 2 to 1 advantage in step lose. The Italian achieve a Major Victory! I think the best chance to maybe have a better result for the Albanians, is to set all the units back to the forest/road area of map 89, the far eastern area, which would trigger their reinforcements right away and not defend anything west of the forest on map 89. If I ever played this scenario again, I would try this. |
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0 Comments |
Swamped 'em again! | ||||||||||||
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Not much hope for the Albanians once the Italians got rolling. Flanking them with the tanks and an enhanced attack Leader on either end of the action kept the Albanians running until the last ditch hold out in the woods.... but even that could not stop the Italians. King Zod had to hit the bricks! |
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0 Comments |