Liberation 1944: The British Campaign in North-West Europe
AP Series | Panzer Grenadier |
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Designers | Perryman, Stafford |
Game Type | Standalone |
Format | Boxed |
Release Date | 2013-11 |
Availability | In Print |
Scenarios | 41 |
Counters | 517 |
Counter Type | Ultra Thick |
Maps | 4 |
- garbare83686 on 2020-12-25
Overall Rating, 188 votes |
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3.5
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Standalone Rank: 20 of 39 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 18% | Played by 12% | AAR'd by 8% | Medaled by 1% |
Rank | 37th of 168 | 18th of 156 | 29th of 153 | 66th of 94 |
Total | |
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Side 1 | 62 |
Draw | 17 |
Side 2 | 90 |
The liberation of France began with the Allied invasion on D-Day, 6 June 1944. British Army troops fought their way across the hedgerows and rolling green hills, driving back Hitler's forces. German resistance claimed huge numbers of men and machines, but no loss of will. Liberation 1944 is a complete game in the Panzer Grenadier series covering the fierce struggles of His Majesty's forces through Operations Overlord, Goodwood, and Bluecoat. There are 41 new scenarios, four new mapboards and 517 playing pieces: 352 superb laser-cut, ultra-thick and scorchless combat units and 165 die-cut markers. |
AFV Rules Pertaining to this Game's Order of Battle |
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31 Errata Items | |
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A couple items...there aren't enough M3 and Brens to play scenario 17. The Brens have mp 8, should be 7 as noted. The m3s have mp 7, should be 8. The fireflies are u p to date, but the Achilles is not. Has 5-5, should be 8-5. (petermc
on 2015 Aug 19)
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Scen 2 |
There is an error in the published version of Liberation 1944: Scenario 2, A Good Day. The British side may roll for 4 turns of naval gunfire support. As published, these are to be rolled on turns 5, 10, 15 and 20. However, the scenario is only 16 turns long. The correct language is as per the following paraphrased note from the game designer: "The scenario was shortened in development. Roll for these OBA increments on turns 3, 7, 11 and 15." (treadasaurusrex
on 2022 Jul 09)
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Scen 6 |
It,s not clear from the rule book but thee German Grille is open topped. (waynebaumber
on 2014 Aug 13)
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Scen 9 |
The scenario calls for 5 Bren, there are only 3 on the counter sheet. I used M3s as a substitute for the other 2. (J6A
on 2017 Sep 28)
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Scen 11 |
The British HMG should be a WPN counter. There are no HMG's in the Lib'44 counter mix. (plloyd1010
on 2016 Aug 03)
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Scen 19 |
Scenario #19 British setup on board 57 and the Germans on board 59 at the same locations. (campsawyer
on 2014 Mar 03)
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Scen 20 |
The British set up on Board 57 (not 59). (rerathbun
on 2014 Feb 09)
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Scen 20 |
Scenario #30 British setup on board 57 and the Germans on board 56 at the same locations. (campsawyer
on 2014 Mar 03)
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Scen 22 |
The British Reinforcements include WPN (not HMG). (rerathbun
on 2014 Feb 09)
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Scen 33 |
The British OOB includes Churchill VII (not Churchill) tanks. (rerathbun
on 2014 Feb 10)
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The "Optional Values" for the 17-Pdr given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity, as shown in one of the two counter images. These are: 5-5 / 8-8 MA 0 (Towed). (caryn
on 2012 May 03)
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The "Optional Values" for the Achilles---and by extension the Archer---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
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The "Optional Values" for the Firefly given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 5-5 / 8-8 Full Strength and 3-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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Ignore the direct fire values. (Shad
on 2010 Dec 15)
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The SK 7/2 appearing in 1940: Fall of France is actually a SK 6/2, but misprinted by APL. Hence it should be unarmored in that game. The SK 7/2, which appears in other games is correctly printed with an armor of 0. (plloyd1010
on 2022 Apr 28)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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This unit is interchangeable with the StuH 42. Technically there never was a StuG IIIh. The StuH 42 was a StuG III with the main armament replaced with a modified 105mm howitzer. The StuG IIIh and StuH 42 counters have the same values, so there is no affect on play. (plloyd1010
on 2015 Jan 30)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
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All SS 105mm guns should have white, indirect fire values. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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Liberation 1944's StuG IV armor and movement ratings are misprinted. They should be Armor 5 and Movement 8. (rerathbun
on 2014 Feb 14)
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Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
98%
|
Inflict Enemy Casualties |
Urban Assault |
95%
|
Urban Assault |
Delaying Action |
44%
|
Delaying Action |
Breakout |
32%
|
Breakout |
Hill Control |
27%
|
Hill Control |
Exit the Battle Area |
20%
|
Exit the Battle Area |
Road Control |
15%
|
Road Control |
Entrenchment Control |
7%
|
Entrenchment Control |
Rural Assault |
7%
|
Rural Assault |
Meeting Engagement |
2%
|
Meeting Engagement |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
100%
|
Off-board Artillery |
Smoke |
98%
|
Smoke |
Hidden Units |
95%
|
Hidden Units |
Randomly-drawn Aircraft |
63%
|
Randomly-drawn Aircraft |
Minefields |
27%
|
Minefields |
Terrain Mods |
20%
|
Terrain Mods |
Reinforcements |
17%
|
Reinforcements |
Entrenchments |
10%
|
Entrenchments |
Naval Bombardment |
10%
|
Naval Bombardment |
Illumination |
5%
|
Illumination |
Severe Weather |
2%
|
Severe Weather |