La Campagne de Tunisie
AP Series | Panzer Grenadier |
---|---|
Designers | Leonard, Rouleau, Ward |
Game Type | Expansion |
Format | Book |
Release Date | 2016-03 |
Availability | In Print |
Scenarios | 12 |
Counters | 88 |
Counter Type | Die-cut |
Maps | 0 |
- Schoenwulf on 2016-09-25
- garbare83686 on 2019-07-24
- TFGA73 on 2023-01-19
- McKinley on 2024-02-26
Overall Rating, 84 votes |
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3.75
|
Expansion Rank: 24 of 117 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 12% | Played by 6% | AAR'd by 5% | Medaled by 2% |
Rank | 66th of 168 | 61st of 156 | 55th of 153 | 15th of 94 |
Expansion Game Requirements & Playability | |
---|---|
12/12 | La Campagne de Tunisie |
12/12 | An Army at Dawn |
9/12 | Conquest of Ethiopia |
Total | |
---|---|
Side 1 | 21 |
Draw | 10 |
Side 2 | 46 |
In October 1942 five American officers, including General Mark Clark, met with various French administrators and military commanders to determine their potential reaction to the landing of an Allied force in French North Africa. The French Army looked with some favor on the enterprise, as did the French air forces. The Navy, however, was opposed. General Clark reported that Operation Torch would not have extensive opposition from the French. What followed between the Torch landings and the ultimate surrender of Axis forces in Tunisia was the death and rebirth of an army. LA CAMPAGNE DE TUNISIE is a Panzer Grenadier supplement containing 12 scenarios depicting the French experience in North Africa from the Torch landings through the Tunisia campaign. All that a player needs to play all 12 scenarios is this booklet and the 88 pieces included, maps from CONQUEST OF ETHIOPIA and maps and pieces from AN ARMY AT DAWN. |
Scenario | Plays | AARs | Rating |
---|---|---|---|
01. Torch: The French Subdued | 13 | 7 | 3.9 |
02. Torch: They Were Sorry | 10 | 5 | 3.8 |
03. Phoenix: Audacity is not Folly | 9 | 3 | 3.5 |
04. Phoenix: Aggressiveness Paid Off | 8 | 4 | 3.3 |
05. Phoenix: Against Anybody | 7 | 4 | 3.9 |
06. Phoenix: Honour | 5 | 2 | 4.2 |
07. Phoenix: Gate to the Desert | 4 | 1 | 4 |
08. Phoenix: Sword of Damocles | 4 | 1 | 3.8 |
09. Phoenix: Pour la Légion! | 4 | 1 | 4.3 |
10. Phoenix: Just Like Training | 6 | 3 | 4.3 |
11. Phoenix: Seven Horrors of War | 4 | 2 | 3 |
12. Ember: Point 134 | 5 | 2 | 3.2 |
AFV Rules Pertaining to this Game's Order of Battle |
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13 Errata Items | |
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Scen 3 |
Ignore the river crossing numbers, the river may only be crossed at the bridge. They are superfluous anyway as there are no engineers in the scenario. (plloyd1010
on 2016 Sep 11)
|
Scen 7 |
Scenario #7 calls for a German 37AT, but this counter is not provided in either Le Campagne de Tunisie or An Army at Dawn. It can be substituted with the American 37AT, which has the same values and is found in An Army at Dawn. (Schoenwulf
on 2016 Sep 03)
|
Scen 10 |
1) there is no minor river on either map as published in the scenario instructions, 2) three German MTN units are called for in the Axis order of battle, yet there are no mountain infantry in the counter set, but there are MTC (motorcycle infantry) units, so this is likely a typo as published, and the developer probably meant MTC, not MTN units, and finally, 3) there is no set of river crossing numbers for personnel, motorized & mechanized units included, which indicates that the 2 maps (91 and 89) are correct, but there is no minor river as described in the published text. (treadasaurusrex
on 2024 Oct 02)
|
Scen 12 |
The time for Dawn in April is not shown in the Special Rules, but it should occur at 0630. (Schoenwulf
on 2016 Sep 24)
|
All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
|
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Two British infantry have their full strengths printed on the back. They should both be "2-3" when reduced. (Shad
on 2010 Dec 15)
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In 1940: Fall of France, the units show Direct Fire. All units are Indirect Fire. (rerathbun
on 2015 Jun 06)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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HoSU and RW counters were incorrectly printed as 4-7 AT value. Per HoSU scenario book these should all be 4-8 (triangular_cube
on 2017 Oct 08)
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
|
Nations at War - Scenario Appearance Percentages | ||
---|---|---|
France |
100%
|
France |
Germany |
67%
|
Germany |
United States |
58%
|
United States |
Britain |
42%
|
Britain |
Italy |
33%
|
Italy |
Morocco |
33%
|
Morocco |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Urban Assault |
67%
|
Urban Assault |
Inflict Enemy Casualties |
67%
|
Inflict Enemy Casualties |
Bridge Control |
17%
|
Bridge Control |
Road Control |
17%
|
Road Control |
Hill Control |
8%
|
Hill Control |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Terrain Mods |
92%
|
Terrain Mods |
Smoke |
75%
|
Smoke |
Off-board Artillery |
67%
|
Off-board Artillery |
Minefields |
42%
|
Minefields |
Reinforcements |
42%
|
Reinforcements |
Illumination |
33%
|
Illumination |
Hidden Units |
25%
|
Hidden Units |
Randomly-drawn Aircraft |
17%
|
Randomly-drawn Aircraft |
Severe Weather |
17%
|
Severe Weather |
Anti-infantry Wire |
8%
|
Anti-infantry Wire |
Entrenchments |
8%
|
Entrenchments |
Naval Bombardment |
8%
|
Naval Bombardment |