South of Chonui Pusan Perimeter #20 |
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(Attacker) North Korea | vs | United States (Defender) |
Formations Involved |
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Overall Rating, 3 votes |
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4
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Scenario Rank: --- of 940 |
Parent Game | Pusan Perimeter |
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Historicity | Historical |
Date | 1950-07-10 |
Start Time | 08:00 |
Turn Count | 24 |
Visibility | Day |
Counters | 75 |
Net Morale | 1 |
Net Initiative | 0 |
Maps | 2: 92, 95 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 164 |
AAR Bounty | 165 |
Total Plays | 3 |
Total AARs | 2 |
Battle Types |
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Delaying Action |
Exit the Battle Area |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Scenario Requirements & Playability | |
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Pusan Perimeter | Base Game |
Introduction |
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With more of his division arriving. Maj. Gen. Dean ordered his troops to establish a series of blocking positions from which “maximum repeat maximum delay will be effected.” The 24th Infantry Division was responsible for covering the left flank of ROK units fighting hard around Ch’ongju, and Dean did not intend for another collapse to embarrass his division. Placing the remainder of the shaky 21st Infantry Regiment into line, he reinforced it with tanks, engineers and heavy artillery in hopes of stiffening their resolve. |
Conclusion |
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As the fog lifted, North Korean tanks and infantry emerged from the burning ruins of Chonui. Effective American artillery and mortar fire slowed their advance, but soon the T-34’s overran the mortar positions. Air support proved ineffective, and when the American artillery tried to shift its fire to the advancing enemy infantry they instead shelled their own troops. The tanks performed just as poorly as the American infantry, and soon the 21st was falling back in panicked disarray. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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ça passe ou ça casse | ||||||||||||||
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In French, "ça passe ou ça casse" means something like "Thru or broken". This is a clear cut mission : as the North Korean player, you have to exit at least 10 steps (T34-85s worth double) out of the other side of the maps to win. The US set up transversally with some artillery, recoiless rifles, loosy bazooka teams, some infantry, a deadly off board artillery (with VT fuse advantage in open) and 4 aircrafts. There are two roads, one on each side. As the North Korean, I've decided to split up my forces and attack along both roads + another team in the center. It was a risky decision because there was no real schwerpunkt, only troops everywhere to exploit any opportunity to go thru and exit. US aircrafts were rather erratic and killed just one T34/85 step. Two other full platoons of T34 were able to exit (8 Victory points) in a mad charge along both roads evading artillery shells and taking advantage of consistent initiative. The rest of the NK forces was a bit slower but since the NK infantry usually has a Direct Fire range of 1 or 2, you have to search for contact and assault. Soon, most US defenders were glued into assault hexes while other North Korean infantry was running to the exit. The scenario ends on 12th turn (on 24) with a North Korean victory. Fun and tense scenario. (oh ! And I was about to forget : the US player endured a Logistics shortfall on 9th turn of the game. Excellent rule to finish off the game !!!) |
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0 Comments |
Korean War: Pusan Perimeter, scenario #20: South of Chonui | ||||||||||||
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Korean War: Pusan Perimeter, scenario #20: South of Chonui Two maps and an interesting mix of units but the North Koreans must only exit 10 or more steps off the south edge of the maps to win, with tank steps counting double, while the Americans try to prevent this. The American had four airstrike which actually did some damage for a change, eliminating two T34/85 steps and two Infantry steps. This wasn’t enough and the American were hard pressed to cover two maps and the NKPA led with their T34/85s down map #92 in the more open terrain. The Americans had little to counter the North Korean armor but their mentioned airstrikes and maybe a lucky shot from the M24 tanks, 75mm RR, 105mm and 155mm guns. I quit playing after the NKPA had exited 14 steps off the south edge of the map for a victory. Map #95 was plugged up pretty well but map #92, a large hole opened up and the North Koreans flooded through it. Maybe if the scenario was reduced to 14 turns, it would be more tight and tense. |
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0 Comments |