Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
ROK Advance
Counter Attack #61
(Defender) North Korea vs South Korea (Attacker)
United States (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for KWCA061
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: of
Parent Game Counter Attack
Historicity Historical
Date 1950-10-15
Start Time 08:00
Turn Count 25
Visibility Day
Counters 58
Net Morale 1
Net Initiative 1
Maps 2: 113, 115
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 166
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Breakout
Delaying Action
Inflict Enemy Casualties
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Smoke
Scenario Requirements & Playability
Counter Attack Base Game
Introduction

On the right flank of the 1st Cavalry Division, the legendary Gen. Paik Sun-yup's 1st "Forward" Infantry Division of the ROK Army advanced without the motor vehicles of the Americans, along secondary roads and tracks instead of the main highway. Even so they made faster progress against tougher opposition, and as the cavalry fought their battle the South Koreans faced a determined enemy at the village of Miu-dong.

Conclusion

With the help of American air power and tank support, the ROKs pressed forward against tough opposition. Paik, a former officer of the Imperial Manchukuoan Army and a devoted anti-Communist, was determined to get his troops into the North Korean capital first and overthrow the regime of Kim il-Sung.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

North Korea Order of Battle
Chosŏn inmin'gun
  • Mechanized
  • Motorized
  • Towed
South Korea Order of Battle
Daehanminguk Yukgun
United States Order of Battle
Army
  • Mechanized

Display AARs (1)

Korean War: Counter-Attack, scenario #61: ROK Advance
Author JayTownsend
Method Solo
Victor United States, South Korea
Play Date 2018-03-25
Language English
Scenario KWCA061

Korean War: Counter-Attack, scenario #61: ROK Advance

A simple task, the ROK (South Koreans) with their supporting American M46 Patton tanks, air support and off board artillery must eliminate enemy steps and exit as many step as possible off the north edge of the map by the end of the scenario. The totals determine each side’s victory levels.

One small errata the ROK setup on anywhere on map 115 as pictured not map 112 which isn’t even in play.

Originally I setup the NKPA (North Koreans) forward on map 113 but then decided to reset them up on map 113 toward the rear on the north side of the river. I guess I out thought themselves as forward positions would have been better and cost the ROKs more time to fight their way across the map. My setup on the north side of the river helped little as the river is only minor in this scenario and I had to spread out my North Korean too far to cover the whole map, with little time to react or adjust. The South Koreans blew a hole through the NKPA thin line and destroyed 8 enemy steps in the process as well as poured 22 steps off the north edge of the map for Major ROK Victory.

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.221 seconds.