Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
Pursuit
Counter Attack #55
(Defender) North Korea vs United States (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for KWCA055
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: of
Parent Game Counter Attack
Historicity Historical
Date 1950-09-27
Start Time 06:00
Turn Count 19
Visibility Day
Counters 34
Net Morale 1
Net Initiative 1
Maps 2: 110, 113
Layout Dimensions 86 x 28 cm
34 x 11 in
Play Bounty 158
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Delaying Action
Exit the Battle Area
Inflict Enemy Casualties
Conditions
Minefields
Off-board Artillery
Smoke
Scenario Requirements & Playability
Counter Attack Base Game
Introduction

Early on the morning of 26 September, Lt. Col. Welborn G. Dolvin led a force of tanks and infantry north-west out of Chinju in pursuit of the retreating North Korean 6th Division. On the first day they met only minefields and abandoned vehicles and weapons, but on the next morning they encountered more substantial resistance.

Conclusion

Dolvin's task force continued its rapid advance until it ran into determined opposition backed by very accurate mortar fire. The infantry dismounted and launched an attack while the tanks attempted to clear the enemy positions by fire. The North Koreans held on stubbornly, and eventually Dolvin had to pull back his troops and allow the Air Force to obliterate the defenders.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

North Korea Order of Battle
Chosŏn inmin'gun
  • Motorized
United States Order of Battle
Army
  • Mechanized
  • Motorized

Display AARs (1)

Korean War: Counter-Attack, scenario #55: Pursuit
Author JayTownsend
Method Solo
Victor North Korea
Play Date 2018-01-15
Language English
Scenario KWCA055

Korean War: Counter-Attack, scenario #55: Pursuit

The North Korean 6th Division is delaying the American’s 25th Division, led by Task Force Dolvin as they try and breakthrough the weak NKPA lines. The Americans enter on the south edge of a two map, length wise configuration and must exit 12 or more steps off the north edge of the maps without losing more than 3 steps. The NKPA setup blocking forces in the middle with mines and units covering the minefields but also stagger units on the flanks and defend in depth with the little dug-in forces they have.

The American veer away from the center map minefields and decide on the two rougher flanks, losing one step of M4/76 tanks to opportunity fire from a NKPA 76.2mm gun. The North Korean swing back and adjust many of their forces and are able to separate the Tank riding American infantry from their tanks. They can’t stop the tanks from exiting but prevented most of the Infantry from exiting accept the Engineers who skated by on one of the flanks riding in trucks. The American were only able to exit 10 steps by the end of the scenario: 7 tank steps which only count as one point per step, 2 engineer steps and the 1 Jeep .50cal. They lost one tank step, one LT Leader and the rest the infantry and Leaders were scattered, disrupted, demoralized or leaderless and not able to progress. The North Koreans had both on and off board artillery and mortar units while the Americans had none and like historically would have to wait for the air-support to wipeout the enemy.

With the American tank steps only counting as one point each, both side have more options then I thought and the Americans can’t lose too many steps fighting, they have to decide when to run for the exit and when to engage the enemy with only 19 turns. The North Koreans have to swing forces around and have a lot of movement and adjustments to do to hold some of the American from exiting, so this is not a stationary defense. The NKPA win this one but it was so close!

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.356 seconds.