Marine Ambush Counter Attack #37 |
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(Defender) North Korea | vs | United States (Attacker) |
Formations Involved |
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Overall Rating, 2 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Counter Attack |
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Historicity | Historical |
Date | 1950-09-05 |
Start Time | 14:30 |
Turn Count | 20 |
Visibility | Day |
Counters | 35 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 1: 115 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 153 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Conditions |
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Off-board Artillery |
Severe Weather |
Smoke |
Scenario Requirements & Playability | |
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Counter Attack | Base Game |
Introduction |
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Douglas MacArthur had wanted the Marine Brigade withdrawn from the front lines to prepare for the landing at Inchon, but Walton Walker insisted they were needed to restore 2nd Infantry Division’s positions. MacArthur’s staff approved their use, and the Marines began a three-day counter-attack west of Yongsan. On the third day the Marines once again approached Obong-ni Ridge, once again occupied by the North Koreans. |
Conclusion |
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The North Koreans struck first this time, with infantry supported by tanks. In a small tank battle the North Korean tanks knocked out two Marine Pershings, and in turn lost two T-34/85 tanks to bazooka rockets. Heavy artillery and mortar fire eventually drove off the North Koreans, and just after midnight the Marines left the front line to embark for Inchon. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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The 8-3 Marine Infantry counter appears in most of the Saipan 1944 and Marianas 1944 scenarios, replacing the 10-3 DF valued Marine counters for those scenarios and is currently published in the most recent Saipan printing. (JayTownsend
on 2015 Dec 26)
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Korean War: Counter-Attack, scenario #37: Marine Ambush | ||||||||||||
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Korean War: Counter-Attack, scenario #37: Marine Ambush This scenario lived up to its name; Marine Ambush. This scenario is about eliminating enemy steps. The North Koreans have the advantage of setting up first and being dug-in, while the Marines enter from the east edge of the map. I figured it would be safer to lead the attack with my M26 Marine tanks but as what happened historically the North Koreans got the first shot in with their T34/85 half step knocking out a step of M26s and on the full step counter to make sure the Americans would no longer have armor efficiency as half step tanks do not receive that benefit. As would be the second group of M26s fired but had no effect on the dug-in T34s but the return fire of the T34’s did have another result. After losing two steps of M26s, counting double in victory conditions caused the American to go all out in assaulting the NKPA positions in a rather reckless manner, as the North Koreans are all dug-in at a higher elevation causing many more Marine step loses. The Marines have a nice dose of off-board artillery which did cause a few North Korean step loses but all said in done, the Marines had to disengage their attack with heavy casualties. In fact they lost 12 steps, as the tanks steps were double points to the North Koreans 3 steps lost. I guess it really was a Marine ambush. I think after the Marines lost 4 points of armor, they risked trying to get their victory back but paid an even worse price. Next time I try this scenario I’ll lead the attack with my Infantry units and it should be a closer result, as the NKPA did have some nice dice rolls. |
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