Kursk: Burning Tigers

AP Series | Panzer Grenadier |
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Designer | Perryman |
Game Type | Standalone |
Format | Boxed |
Release Date | 2014-06 |
Availability | Out of Print |
Scenarios | 41 |
Counters | 517 |
Counter Type | Laser-cut |
Maps | 4 |
Overall Rating, 206 votes |
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4
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Standalone Rank: 2 of 42 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 20% | Played by 13% | AAR'd by 10% | Medaled by 1% |
Rank | 27th of 173 | 17th of 162 | 22nd of 158 | 30th of 98 |

Total | |
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Side 1 | 111 |
Draw | 5 |
Side 2 | 67 |
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In June 1943, German and Soviet armies clashed in a series of massive tank battles that turned the tide of World War II. Now you command the troops and tanks as German forces battle the Red Army in 40 separate scenarios set during the epic Battle of Kursk. The easy-to-learn, interactive game system will remind you what wargame fun is all about. |
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AFV Rules Pertaining to this Game's Order of Battle |
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13 Errata Items | |
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Scen 12 |
German Setup: Should be one SK231/8 not two. Russian Setup: Should be five RKKA wagons and 3 Guard wagons, not eight RKKA wagons (mike perryman
on 2017 Apr 20)
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Scen 33 |
Simply a clarification issue re: Reinforcements from 11th Pz. I believe the hex referenced would better be cited as 1001, not 1017 (or simply as 10xx). The EAST board edge of B43 in the given orientation is the side with the board # so hex 1001, not 1017 is the numbered hex on the EAST edge north of which 11th Panzer's units should enter. (Poor Yorek
on 2015 Oct 26)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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There are alternate versions of the Tiger, available for download from Avalanche Press. Players might find it interesting to experiment on their effect on play. (plloyd1010
on 2024 Dec 19)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Germany |
100%
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Germany |
Soviet Union |
100%
|
Soviet Union |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Delaying Action |
90%
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Delaying Action |
Urban Assault |
83%
|
Urban Assault |
Hill Control |
63%
|
Hill Control |
Exit the Battle Area |
51%
|
Exit the Battle Area |
Breakout |
49%
|
Breakout |
Inflict Enemy Casualties |
34%
|
Inflict Enemy Casualties |
Road Control |
34%
|
Road Control |
Entrenchment Control |
5%
|
Entrenchment Control |
Rural Assault |
2%
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Rural Assault |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
100%
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Off-board Artillery |
Smoke |
100%
|
Smoke |
Minefields |
83%
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Minefields |
Randomly-drawn Aircraft |
83%
|
Randomly-drawn Aircraft |
Entrenchments |
71%
|
Entrenchments |
Reinforcements |
54%
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Reinforcements |
Terrain Mods |
49%
|
Terrain Mods |
Severe Weather |
7%
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Severe Weather |