The Lead Panzers Burning Tigers 2 #10 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | ![]() |
20th Panzer Division |
Soviet Union | ![]() |
321st Rifle Regiemnt |
Soviet Union | ![]() |
6th Guards Rifle Division |
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Overall Rating, 0 votes |
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0
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Scenario Rank: --- of 964 |
Parent Game | Burning Tigers 2 |
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Historicity | Historical |
Date | 1943-07-05 |
Start Time | 10:30 |
Turn Count | 16 |
Visibility | Day |
Counters | 100 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 1: 40 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 225 |
AAR Bounty | 223 |
Total Plays | 0 |
Total AARs | 0 |
Duplicates | KRBT011 |
Battle Types |
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Delaying Action |
Exit the Battle Area |
Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Entrenchments |
Minefields |
Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Smoke |
Scenario Requirements & Playability | |
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Burning Tigers 2 | Base Game |
Introduction |
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The one armored division assigned to the first wave, 20th Panzer, would strike at the boundary of two Soviet armies. Engineers would first clear paths through the thick minefields laid in front of the forward Soviet lines, with the tanks following along the paths. Once through the minefields, the panzers would have to contend with carefully sighted anti-tank guns and a steady rain of artillery fire. |
Conclusion |
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While some panzer divisions had been built up in preparation for the great Kursk offensive, 20th Panzer still fielded two platoons of obsolete Czechoslovakian-made light tanks and possessed only 40 long-barreled Panzer IVs. In addition, the panzer grenadiers possessed no halftracks in which to ride into battle; the "rubber grenadiers" depended on unarmored trucks. Nevertheless, they rapidly tore a gap through the defenders and, acting on information from a prisoner that Bobrik was lightly held, modified their plans to secure the village. However, once they seized the town the newly-arrived 6th Guards Rifle Division pinned them in place. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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